#include "mouse.h" #include "ps2_controller.h" #include #include #include void mouse_init() { // Sending a command or data byte to the mouse (to port 0x60) must be preceded by sending a 0xD4 byte to port 0x64 // (with appropriate waits on port 0x64, bit 1, before sending each output byte). Note: this 0xD4 byte does not // generate any ACK, from either the keyboard or mouse. // enable second ps/2 // outb(0xa8, 0x64); // outb(0x64, 0xd4); // outb(0x60, 0xf4); // printf("mouse_init: enable streaming(0xf4): %x\n", inb(0x60)); outb(0xd4, 0x64); outb(0xeb, 0x60); // single packet printf("mouse_init: single packet 0xeb\n"); while ((inb(0x64) & 0x01) == 0) {} for (int i = 0; i < 10; ++i) printf("%x ", inb(0x60)); printf("\n"); } void mouse_packet() { printf("mouse packet: "); for (int i = 0; i < 4; ++i) printf("%x ", ps2_read_port2()); printf("\n"); }