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-rw-r--r--src/google_breakpad/processor/basic_source_line_resolver.h63
-rw-r--r--src/google_breakpad/processor/network_source_line_resolver.h13
-rw-r--r--src/google_breakpad/processor/source_line_resolver_base.h117
-rw-r--r--src/google_breakpad/processor/source_line_resolver_interface.h6
-rw-r--r--src/google_breakpad/processor/symbol_supplier.h9
5 files changed, 172 insertions, 36 deletions
diff --git a/src/google_breakpad/processor/basic_source_line_resolver.h b/src/google_breakpad/processor/basic_source_line_resolver.h
index fe93f4d2..e6c13532 100644
--- a/src/google_breakpad/processor/basic_source_line_resolver.h
+++ b/src/google_breakpad/processor/basic_source_line_resolver.h
@@ -27,59 +27,56 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-// BasicSourceLineResolver implements SourceLineResolverInterface, using
-// address map files produced by a compatible writer, e.g. PDBSourceLineWriter.
+// basic_source_line_resolver.h: BasicSourceLineResolver is derived from
+// SourceLineResolverBase, and is a concrete implementation of
+// SourceLineResolverInterface, using address map files produced by a
+// compatible writer, e.g. PDBSourceLineWriter.
+//
+// see "processor/source_line_resolver_base.h"
+// and "source_line_resolver_interface.h" for more documentation.
#ifndef GOOGLE_BREAKPAD_PROCESSOR_BASIC_SOURCE_LINE_RESOLVER_H__
#define GOOGLE_BREAKPAD_PROCESSOR_BASIC_SOURCE_LINE_RESOLVER_H__
#include <map>
-#include "google_breakpad/processor/source_line_resolver_interface.h"
+#include "google_breakpad/processor/source_line_resolver_base.h"
namespace google_breakpad {
using std::string;
using std::map;
-class BasicSourceLineResolver : public SourceLineResolverInterface {
+class BasicSourceLineResolver : public SourceLineResolverBase {
public:
BasicSourceLineResolver();
- virtual ~BasicSourceLineResolver();
-
- // SourceLineResolverInterface methods, see source_line_resolver_interface.h
- // for more details.
-
- // Adds a module to this resolver, returning true on success.
- // The given map_file is read into memory, and its symbols will be
- // retained until the BasicSourceLineResolver is destroyed.
- virtual bool LoadModule(const CodeModule *module, const string &map_file);
+ virtual ~BasicSourceLineResolver() { }
- // Exactly the same as above, except the given map_buffer is used
- // for symbols.
- virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
- const string &map_buffer);
-
- void UnloadModule(const CodeModule *module);
- virtual bool HasModule(const CodeModule *module);
- virtual void FillSourceLineInfo(StackFrame *frame);
- virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
- virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
+ using SourceLineResolverBase::LoadModule;
+ using SourceLineResolverBase::LoadModuleUsingMapBuffer;
+ using SourceLineResolverBase::LoadModuleUsingMemoryBuffer;
+ using SourceLineResolverBase::UnloadModule;
+ using SourceLineResolverBase::HasModule;
+ using SourceLineResolverBase::FillSourceLineInfo;
+ using SourceLineResolverBase::FindWindowsFrameInfo;
+ using SourceLineResolverBase::FindCFIFrameInfo;
private:
- template<class T> class MemAddrMap;
- struct Line;
+ // friend declarations:
+ friend class BasicModuleFactory;
+
+ // Function derives from SourceLineResolverBase::Function.
struct Function;
- struct PublicSymbol;
- struct File;
- struct CompareString {
- bool operator()(const string &s1, const string &s2) const;
- };
+ // Module implements SourceLineResolverBase::Module interface.
class Module;
- // All of the modules we've loaded
- typedef map<string, Module*, CompareString> ModuleMap;
- ModuleMap *modules_;
+ // Helper method.
+ virtual void DeleteDataAfterLoad(char *symbol_data);
+ // No-op helper methods.
+ virtual void DeleteDataUnload(const CodeModule *module) { }
+ virtual void ClearLocalMemory() { }
+ virtual void StoreDataBeforeLoad(const CodeModule *module,
+ char *symbol_data) { }
// Disallow unwanted copy ctor and assignment operator
BasicSourceLineResolver(const BasicSourceLineResolver&);
diff --git a/src/google_breakpad/processor/network_source_line_resolver.h b/src/google_breakpad/processor/network_source_line_resolver.h
index f2c7732d..f60ff701 100644
--- a/src/google_breakpad/processor/network_source_line_resolver.h
+++ b/src/google_breakpad/processor/network_source_line_resolver.h
@@ -37,8 +37,8 @@
// An implementation of the server side of the protocol is provided there
// as NetworkSourceLineServer.
-#ifndef GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H_
-#define GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H_
+#ifndef GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H__
+#define GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H__
#include <sys/socket.h>
@@ -81,6 +81,8 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
virtual bool LoadModule(const CodeModule *module, const string &map_file);
virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
const string &map_buffer);
+ virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
+ char *memory_buffer);
void UnloadModule(const CodeModule *module);
@@ -104,6 +106,11 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
const SystemInfo *system_info,
string *symbol_file,
string *symbol_data);
+ // Similar as the above GetSymbolFile() method, see the comment above.
+ virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
+ const SystemInfo *system_info,
+ string *symbol_file,
+ char **symbol_data);
private:
int wait_milliseconds_;
@@ -165,4 +172,4 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
} // namespace google_breakpad
-#endif // GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H_
+#endif // GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H__
diff --git a/src/google_breakpad/processor/source_line_resolver_base.h b/src/google_breakpad/processor/source_line_resolver_base.h
new file mode 100644
index 00000000..3d978877
--- /dev/null
+++ b/src/google_breakpad/processor/source_line_resolver_base.h
@@ -0,0 +1,117 @@
+// Copyright (c) 2010 Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+// source_line_resolver_base.h: SourceLineResolverBase, an (incomplete)
+// implementation of SourceLineResolverInterface. It serves as a common base
+// class for concrete implementations: FastSourceLineResolver and
+// BasicSourceLineResolver. It is designed for refactoring that removes
+// code redundancy in the two concrete source line resolver classes.
+//
+// See "google_breakpad/processor/source_line_resolver_interface.h" for more
+// documentation.
+
+// Author: Siyang Xie (lambxsy@google.com)
+
+#ifndef GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
+#define GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
+
+#include <map>
+#include <string>
+
+#include "google_breakpad/processor/source_line_resolver_interface.h"
+
+namespace google_breakpad {
+
+using std::map;
+
+// Forward declaration.
+// ModuleFactory is a simple factory interface for creating a Module instance
+// at run-time.
+class ModuleFactory;
+
+class SourceLineResolverBase : public SourceLineResolverInterface {
+ public:
+ // Read the symbol_data from a file with given file_name.
+ // The part of code was originally in BasicSourceLineResolver::Module's
+ // LoadMap() method.
+ static bool ReadSymbolFile(char **symbol_data, const string &file_name);
+
+ protected:
+ // Users are not allowed create SourceLineResolverBase instance directly.
+ SourceLineResolverBase(ModuleFactory *module_factory);
+ virtual ~SourceLineResolverBase();
+
+ // Virtual methods inherited from SourceLineResolverInterface.
+ virtual bool LoadModule(const CodeModule *module, const string &map_file);
+ virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
+ const string &map_buffer);
+ virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
+ char *memory_buffer);
+ virtual void UnloadModule(const CodeModule *module);
+ virtual bool HasModule(const CodeModule *module);
+ virtual void FillSourceLineInfo(StackFrame *frame);
+ virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
+ virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
+
+ // Helper methods to manage C-String format symbol data.
+ virtual void StoreDataBeforeLoad(const CodeModule *module, char *symbol_data);
+ virtual void DeleteDataAfterLoad(char *symbol_data);
+ virtual void DeleteDataUnload(const CodeModule *module);
+ virtual void ClearLocalMemory();
+
+ // Nested structs and classes.
+ struct Line;
+ struct Function;
+ struct PublicSymbol;
+ struct CompareString {
+ bool operator()(const string &s1, const string &s2) const;
+ };
+ // Module is an interface for an in-memory symbol file.
+ class Module;
+ class AutoFileCloser;
+
+ // All of the modules we've loaded
+ typedef map<string, Module*, CompareString> ModuleMap;
+ ModuleMap *modules_;
+
+ // Creates a concrete module at run-time.
+ ModuleFactory *module_factory_;
+
+ private:
+ // ModuleFactory needs to have access to protected type Module.
+ friend class ModuleFactory;
+
+ // Disallow unwanted copy ctor and assignment operator
+ SourceLineResolverBase(const SourceLineResolverBase&);
+ void operator=(const SourceLineResolverBase&);
+};
+
+} // namespace google_breakpad
+
+#endif // GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
diff --git a/src/google_breakpad/processor/source_line_resolver_interface.h b/src/google_breakpad/processor/source_line_resolver_interface.h
index fa45d75f..bd6a12d6 100644
--- a/src/google_breakpad/processor/source_line_resolver_interface.h
+++ b/src/google_breakpad/processor/source_line_resolver_interface.h
@@ -64,6 +64,12 @@ class SourceLineResolverInterface {
virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
const string &map_buffer) = 0;
+ // Add an interface to load symbol using C-String data insteading string.
+ // This is useful in the optimization design for avoiding unnecessary copying
+ // of symbol data, in order to improve memory efficiency.
+ virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
+ char *memory_buffer) = 0;
+
// Request that the specified module be unloaded from this resolver.
// A resolver may choose to ignore such a request.
virtual void UnloadModule(const CodeModule *module) = 0;
diff --git a/src/google_breakpad/processor/symbol_supplier.h b/src/google_breakpad/processor/symbol_supplier.h
index 7b9d00e4..4a41688e 100644
--- a/src/google_breakpad/processor/symbol_supplier.h
+++ b/src/google_breakpad/processor/symbol_supplier.h
@@ -75,6 +75,15 @@ class SymbolSupplier {
const SystemInfo *system_info,
string *symbol_file,
string *symbol_data) = 0;
+
+ // Same as above, except places symbol data into symbol_data as C-string in
+ // dynamically allocated memory. Using C-string as type of symbol data enables
+ // passing data by pointer, and thus avoids unncessary copying of data (to
+ // improve memory efficiency).
+ virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
+ const SystemInfo *system_info,
+ string *symbol_file,
+ char **symbol_data) = 0;
};
} // namespace google_breakpad