diff options
Diffstat (limited to 'src/processor/stackwalker.cc')
-rw-r--r-- | src/processor/stackwalker.cc | 19 |
1 files changed, 3 insertions, 16 deletions
diff --git a/src/processor/stackwalker.cc b/src/processor/stackwalker.cc index b40ed0c6..ed3da7cf 100644 --- a/src/processor/stackwalker.cc +++ b/src/processor/stackwalker.cc @@ -47,7 +47,6 @@ #include "processor/linked_ptr.h" #include "processor/logging.h" #include "processor/scoped_ptr.h" -#include "processor/windows_frame_info.h" #include "processor/stackwalker_ppc.h" #include "processor/stackwalker_sparc.h" #include "processor/stackwalker_x86.h" @@ -65,8 +64,8 @@ Stackwalker::Stackwalker(const SystemInfo *system_info, : system_info_(system_info), memory_(memory), modules_(modules), - supplier_(supplier), - resolver_(resolver) { + resolver_(resolver), + supplier_(supplier) { } @@ -75,11 +74,6 @@ bool Stackwalker::Walk(CallStack *stack) { assert(stack); stack->Clear(); - // stack_frame_info parallels the CallStack. The vector is passed to the - // GetCallerFrame function. It contains information that may be helpful - // for stackwalking. - vector< linked_ptr<WindowsFrameInfo> > stack_frame_info; - // Begin with the context frame, and keep getting callers until there are // no more. @@ -91,8 +85,6 @@ bool Stackwalker::Walk(CallStack *stack) { // frame_pointer fields. The frame structure comes from either the // context frame (above) or a caller frame (below). - linked_ptr<WindowsFrameInfo> frame_info; - // Resolve the module information, if a module map was provided. if (modules_) { const CodeModule *module = @@ -119,7 +111,6 @@ bool Stackwalker::Walk(CallStack *stack) { } } resolver_->FillSourceLineInfo(frame.get()); - frame_info.reset(resolver_->FindWindowsFrameInfo(frame.get())); } } @@ -127,12 +118,8 @@ bool Stackwalker::Walk(CallStack *stack) { // over the frame, because the stack now owns it. stack->frames_.push_back(frame.release()); - // Add the frame info to the parallel stack. - stack_frame_info.push_back(frame_info); - frame_info.reset(NULL); - // Get the next frame and take ownership. - frame.reset(GetCallerFrame(stack, stack_frame_info)); + frame.reset(GetCallerFrame(stack)); } return true; |