From 92032389a6a028cbc896a8f3d4508b525e014637 Mon Sep 17 00:00:00 2001 From: Nelson Billing Date: Fri, 14 Jun 2019 15:51:23 -0700 Subject: Move Windows Symbol Converter to breakpad - First step, this is just enough to get it generating a msbuild project with GYP, which in turn can build the executable. - Tests need to be redesigned because there isn't an available server. Change-Id: I45440fd32b3ede29666c127703bcd441f0e4288e Reviewed-on: https://chromium-review.googlesource.com/c/breakpad/breakpad/+/1661134 Reviewed-by: Ivan Penkov --- src/tools/windows/converter_exe/escaping.cc | 757 ++++++++++++++++++++++++++++ 1 file changed, 757 insertions(+) create mode 100644 src/tools/windows/converter_exe/escaping.cc (limited to 'src/tools/windows/converter_exe/escaping.cc') diff --git a/src/tools/windows/converter_exe/escaping.cc b/src/tools/windows/converter_exe/escaping.cc new file mode 100644 index 00000000..e26bbeb3 --- /dev/null +++ b/src/tools/windows/converter_exe/escaping.cc @@ -0,0 +1,757 @@ +// Copyright 2019 Google Inc. All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "tools/windows/converter_exe/escaping.h" + +#include + +#define kApb kAsciiPropertyBits + +const unsigned char kAsciiPropertyBits[256] = { + 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x00 + 0x40, 0x68, 0x48, 0x48, 0x48, 0x48, 0x40, 0x40, + 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x10 + 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, + 0x28, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 0x20 + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, + 0x84, 0x84, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x40 + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x50 + 0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x60 + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x70 + 0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x40, +}; + +// Use !! to suppress the warning C4800 of forcing 'int' to 'bool'. +static inline bool ascii_isspace(unsigned char c) { return !!(kApb[c] & 0x08); } + +/////////////////////////////////// +// scoped_array +/////////////////////////////////// +// scoped_array is like scoped_ptr, except that the caller must allocate +// with new [] and the destructor deletes objects with delete []. +// +// As with scoped_ptr, a scoped_array either points to an object +// or is NULL. A scoped_array owns the object that it points to. +// scoped_array is thread-compatible, and once you index into it, +// the returned objects have only the threadsafety guarantees of T. +// +// Size: sizeof(scoped_array) == sizeof(C*) +template +class scoped_array { + public: + + // The element type + typedef C element_type; + + // Constructor. Defaults to intializing with NULL. + // There is no way to create an uninitialized scoped_array. + // The input parameter must be allocated with new []. + explicit scoped_array(C* p = NULL) : array_(p) { } + + // Destructor. If there is a C object, delete it. + // We don't need to test ptr_ == NULL because C++ does that for us. + ~scoped_array() { + enum { type_must_be_complete = sizeof(C) }; + delete[] array_; + } + + // Reset. Deletes the current owned object, if any. + // Then takes ownership of a new object, if given. + // this->reset(this->get()) works. + void reset(C* p = NULL) { + if (p != array_) { + enum { type_must_be_complete = sizeof(C) }; + delete[] array_; + array_ = p; + } + } + + // Get one element of the current object. + // Will assert() if there is no current object, or index i is negative. + C& operator[](std::ptrdiff_t i) const { + assert(i >= 0); + assert(array_ != NULL); + return array_[i]; + } + + // Get a pointer to the zeroth element of the current object. + // If there is no current object, return NULL. + C* get() const { + return array_; + } + + // Comparison operators. + // These return whether a scoped_array and a raw pointer refer to + // the same array, not just to two different but equal arrays. + bool operator==(const C* p) const { return array_ == p; } + bool operator!=(const C* p) const { return array_ != p; } + + // Swap two scoped arrays. + void swap(scoped_array& p2) { + C* tmp = array_; + array_ = p2.array_; + p2.array_ = tmp; + } + + // Release an array. + // The return value is the current pointer held by this object. + // If this object holds a NULL pointer, the return value is NULL. + // After this operation, this object will hold a NULL pointer, + // and will not own the object any more. + C* release() { + C* retVal = array_; + array_ = NULL; + return retVal; + } + + private: + C* array_; + + // Forbid comparison of different scoped_array types. + template bool operator==(scoped_array const& p2) const; + template bool operator!=(scoped_array const& p2) const; + + // Disallow evil constructors + scoped_array(const scoped_array&); + void operator=(const scoped_array&); +}; + + +/////////////////////////////////// +// Escape methods +/////////////////////////////////// + +namespace strings { + +// Return a mutable char* pointing to a string's internal buffer, +// which may not be null-terminated. Writing through this pointer will +// modify the string. +// +// string_as_array(&str)[i] is valid for 0 <= i < str.size() until the +// next call to a string method that invalidates iterators. +// +// As of 2006-04, there is no standard-blessed way of getting a +// mutable reference to a string's internal buffer. However, issue 530 +// (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-active.html#530) +// proposes this as the method. According to Matt Austern, this should +// already work on all current implementations. +inline char* string_as_array(string* str) { + // DO NOT USE const_cast(str->data())! See the unittest for why. + return str->empty() ? NULL : &*str->begin(); +} + +int CalculateBase64EscapedLen(int input_len, bool do_padding) { + // these formulae were copied from comments that used to go with the base64 + // encoding functions + int intermediate_result = 8 * input_len + 5; + assert(intermediate_result > 0); // make sure we didn't overflow + int len = intermediate_result / 6; + if (do_padding) len = ((len + 3) / 4) * 4; + return len; +} + +// Base64Escape does padding, so this calculation includes padding. +int CalculateBase64EscapedLen(int input_len) { + return CalculateBase64EscapedLen(input_len, true); +} + +// ---------------------------------------------------------------------- +// int Base64Unescape() - base64 decoder +// int Base64Escape() - base64 encoder +// int WebSafeBase64Unescape() - Google's variation of base64 decoder +// int WebSafeBase64Escape() - Google's variation of base64 encoder +// +// Check out +// http://www.cis.ohio-state.edu/htbin/rfc/rfc2045.html for formal +// description, but what we care about is that... +// Take the encoded stuff in groups of 4 characters and turn each +// character into a code 0 to 63 thus: +// A-Z map to 0 to 25 +// a-z map to 26 to 51 +// 0-9 map to 52 to 61 +// +(- for WebSafe) maps to 62 +// /(_ for WebSafe) maps to 63 +// There will be four numbers, all less than 64 which can be represented +// by a 6 digit binary number (aaaaaa, bbbbbb, cccccc, dddddd respectively). +// Arrange the 6 digit binary numbers into three bytes as such: +// aaaaaabb bbbbcccc ccdddddd +// Equals signs (one or two) are used at the end of the encoded block to +// indicate that the text was not an integer multiple of three bytes long. +// ---------------------------------------------------------------------- + +int Base64UnescapeInternal(const char *src, int szsrc, + char *dest, int szdest, + const signed char* unbase64) { + static const char kPad64 = '='; + + int decode = 0; + int destidx = 0; + int state = 0; + unsigned int ch = 0; + unsigned int temp = 0; + + // The GET_INPUT macro gets the next input character, skipping + // over any whitespace, and stopping when we reach the end of the + // string or when we read any non-data character. The arguments are + // an arbitrary identifier (used as a label for goto) and the number + // of data bytes that must remain in the input to avoid aborting the + // loop. +#define GET_INPUT(label, remain) \ + label: \ + --szsrc; \ + ch = *src++; \ + decode = unbase64[ch]; \ + if (decode < 0) { \ + if (ascii_isspace((char)ch) && szsrc >= remain) \ + goto label; \ + state = 4 - remain; \ + break; \ + } + + // if dest is null, we're just checking to see if it's legal input + // rather than producing output. (I suspect this could just be done + // with a regexp...). We duplicate the loop so this test can be + // outside it instead of in every iteration. + + if (dest) { + // This loop consumes 4 input bytes and produces 3 output bytes + // per iteration. We can't know at the start that there is enough + // data left in the string for a full iteration, so the loop may + // break out in the middle; if so 'state' will be set to the + // number of input bytes read. + + while (szsrc >= 4) { + // We'll start by optimistically assuming that the next four + // bytes of the string (src[0..3]) are four good data bytes + // (that is, no nulls, whitespace, padding chars, or illegal + // chars). We need to test src[0..2] for nulls individually + // before constructing temp to preserve the property that we + // never read past a null in the string (no matter how long + // szsrc claims the string is). + + if (!src[0] || !src[1] || !src[2] || + (temp = ((unbase64[src[0]] << 18) | + (unbase64[src[1]] << 12) | + (unbase64[src[2]] << 6) | + (unbase64[src[3]]))) & 0x80000000) { + // Iff any of those four characters was bad (null, illegal, + // whitespace, padding), then temp's high bit will be set + // (because unbase64[] is -1 for all bad characters). + // + // We'll back up and resort to the slower decoder, which knows + // how to handle those cases. + + GET_INPUT(first, 4); + temp = decode; + GET_INPUT(second, 3); + temp = (temp << 6) | decode; + GET_INPUT(third, 2); + temp = (temp << 6) | decode; + GET_INPUT(fourth, 1); + temp = (temp << 6) | decode; + } else { + // We really did have four good data bytes, so advance four + // characters in the string. + + szsrc -= 4; + src += 4; + decode = -1; + ch = '\0'; + } + + // temp has 24 bits of input, so write that out as three bytes. + + if (destidx+3 > szdest) return -1; + dest[destidx+2] = (char)temp; + temp >>= 8; + dest[destidx+1] = (char)temp; + temp >>= 8; + dest[destidx] = (char)temp; + destidx += 3; + } + } else { + while (szsrc >= 4) { + if (!src[0] || !src[1] || !src[2] || + (temp = ((unbase64[src[0]] << 18) | + (unbase64[src[1]] << 12) | + (unbase64[src[2]] << 6) | + (unbase64[src[3]]))) & 0x80000000) { + GET_INPUT(first_no_dest, 4); + GET_INPUT(second_no_dest, 3); + GET_INPUT(third_no_dest, 2); + GET_INPUT(fourth_no_dest, 1); + } else { + szsrc -= 4; + src += 4; + decode = -1; + ch = '\0'; + } + destidx += 3; + } + } + +#undef GET_INPUT + + // if the loop terminated because we read a bad character, return + // now. + if (decode < 0 && ch != '\0' && ch != kPad64 && !ascii_isspace((char)ch)) + return -1; + + if (ch == kPad64) { + // if we stopped by hitting an '=', un-read that character -- we'll + // look at it again when we count to check for the proper number of + // equals signs at the end. + ++szsrc; + --src; + } else { + // This loop consumes 1 input byte per iteration. It's used to + // clean up the 0-3 input bytes remaining when the first, faster + // loop finishes. 'temp' contains the data from 'state' input + // characters read by the first loop. + while (szsrc > 0) { + --szsrc; + ch = *src++; + decode = unbase64[ch]; + if (decode < 0) { + if (ascii_isspace((char)ch)) { + continue; + } else if (ch == '\0') { + break; + } else if (ch == kPad64) { + // back up one character; we'll read it again when we check + // for the correct number of equals signs at the end. + ++szsrc; + --src; + break; + } else { + return -1; + } + } + + // Each input character gives us six bits of output. + temp = (temp << 6) | decode; + ++state; + if (state == 4) { + // If we've accumulated 24 bits of output, write that out as + // three bytes. + if (dest) { + if (destidx+3 > szdest) return -1; + dest[destidx+2] = (char)temp; + temp >>= 8; + dest[destidx+1] = (char)temp; + temp >>= 8; + dest[destidx] = (char)temp; + } + destidx += 3; + state = 0; + temp = 0; + } + } + } + + // Process the leftover data contained in 'temp' at the end of the input. + int expected_equals = 0; + switch (state) { + case 0: + // Nothing left over; output is a multiple of 3 bytes. + break; + + case 1: + // Bad input; we have 6 bits left over. + return -1; + + case 2: + // Produce one more output byte from the 12 input bits we have left. + if (dest) { + if (destidx+1 > szdest) return -1; + temp >>= 4; + dest[destidx] = (char)temp; + } + ++destidx; + expected_equals = 2; + break; + + case 3: + // Produce two more output bytes from the 18 input bits we have left. + if (dest) { + if (destidx+2 > szdest) return -1; + temp >>= 2; + dest[destidx+1] = (char)temp; + temp >>= 8; + dest[destidx] = (char)temp; + } + destidx += 2; + expected_equals = 1; + break; + + default: + // state should have no other values at this point. + fprintf(stdout, "This can't happen; base64 decoder state = %d", state); + } + + // The remainder of the string should be all whitespace, mixed with + // exactly 0 equals signs, or exactly 'expected_equals' equals + // signs. (Always accepting 0 equals signs is a google extension + // not covered in the RFC.) + + int equals = 0; + while (szsrc > 0 && *src) { + if (*src == kPad64) + ++equals; + else if (!ascii_isspace(*src)) + return -1; + --szsrc; + ++src; + } + + return (equals == 0 || equals == expected_equals) ? destidx : -1; +} + +int Base64Unescape(const char *src, int szsrc, char *dest, int szdest) { + static const signed char UnBase64[] = { + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 62/*+*/, -1, -1, -1, 63/*/ */, + 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/, + 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1, + -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/, + 7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/, + 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/, + 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, -1, + -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/, + 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/, + 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/, + 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1 + }; + // The above array was generated by the following code + // #include + // #include + // #include + // main() + // { + // static const char Base64[] = + // "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + // char *pos; + // int idx, i, j; + // printf(" "); + // for (i = 0; i < 255; i += 8) { + // for (j = i; j < i + 8; j++) { + // pos = strchr(Base64, j); + // if ((pos == NULL) || (j == 0)) + // idx = -1; + // else + // idx = pos - Base64; + // if (idx == -1) + // printf(" %2d, ", idx); + // else + // printf(" %2d/*%c*/,", idx, j); + // } + // printf("\n "); + // } + // } + + return Base64UnescapeInternal(src, szsrc, dest, szdest, UnBase64); +} + +bool Base64Unescape(const char *src, int slen, string* dest) { + // Determine the size of the output string. Base64 encodes every 3 bytes into + // 4 characters. any leftover chars are added directly for good measure. + // This is documented in the base64 RFC: http://www.ietf.org/rfc/rfc3548.txt + const int dest_len = 3 * (slen / 4) + (slen % 4); + + dest->resize(dest_len); + + // We are getting the destination buffer by getting the beginning of the + // string and converting it into a char *. + const int len = Base64Unescape(src, slen, + string_as_array(dest), dest->size()); + if (len < 0) { + return false; + } + + // could be shorter if there was padding + assert(len <= dest_len); + dest->resize(len); + + return true; +} + +// Base64Escape +// +// NOTE: We have to use an unsigned type for src because code built +// in the the /google tree treats characters as signed unless +// otherwised specified. +// +// TODO(who?): Move this function to use the char* type for "src" +int Base64EscapeInternal(const unsigned char *src, int szsrc, + char *dest, int szdest, const char *base64, + bool do_padding) { + static const char kPad64 = '='; + + if (szsrc <= 0) return 0; + + char *cur_dest = dest; + const unsigned char *cur_src = src; + + // Three bytes of data encodes to four characters of cyphertext. + // So we can pump through three-byte chunks atomically. + while (szsrc > 2) { /* keep going until we have less than 24 bits */ + if ((szdest -= 4) < 0) return 0; + cur_dest[0] = base64[cur_src[0] >> 2]; + cur_dest[1] = base64[((cur_src[0] & 0x03) << 4) + (cur_src[1] >> 4)]; + cur_dest[2] = base64[((cur_src[1] & 0x0f) << 2) + (cur_src[2] >> 6)]; + cur_dest[3] = base64[cur_src[2] & 0x3f]; + + cur_dest += 4; + cur_src += 3; + szsrc -= 3; + } + + /* now deal with the tail (<=2 bytes) */ + switch (szsrc) { + case 0: + // Nothing left; nothing more to do. + break; + case 1: + // One byte left: this encodes to two characters, and (optionally) + // two pad characters to round out the four-character cypherblock. + if ((szdest -= 2) < 0) return 0; + cur_dest[0] = base64[cur_src[0] >> 2]; + cur_dest[1] = base64[(cur_src[0] & 0x03) << 4]; + cur_dest += 2; + if (do_padding) { + if ((szdest -= 2) < 0) return 0; + cur_dest[0] = kPad64; + cur_dest[1] = kPad64; + cur_dest += 2; + } + break; + case 2: + // Two bytes left: this encodes to three characters, and (optionally) + // one pad character to round out the four-character cypherblock. + if ((szdest -= 3) < 0) return 0; + cur_dest[0] = base64[cur_src[0] >> 2]; + cur_dest[1] = base64[((cur_src[0] & 0x03) << 4) + (cur_src[1] >> 4)]; + cur_dest[2] = base64[(cur_src[1] & 0x0f) << 2]; + cur_dest += 3; + if (do_padding) { + if ((szdest -= 1) < 0) return 0; + cur_dest[0] = kPad64; + cur_dest += 1; + } + break; + default: + // Should not be reached: blocks of 3 bytes are handled + // in the while loop before this switch statement. + fprintf(stderr, "Logic problem? szsrc = %d", szsrc); + assert(false); + break; + } + return (cur_dest - dest); +} + +static const char kBase64Chars[] = +"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + +static const char kWebSafeBase64Chars[] = +"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"; + +int Base64Escape(const unsigned char *src, int szsrc, char *dest, int szdest) { + return Base64EscapeInternal(src, szsrc, dest, szdest, kBase64Chars, true); +} + +void Base64Escape(const unsigned char *src, int szsrc, + string* dest, bool do_padding) { + const int max_escaped_size = + CalculateBase64EscapedLen(szsrc, do_padding); + dest->clear(); + dest->resize(max_escaped_size + 1, '\0'); + const int escaped_len = Base64EscapeInternal(src, szsrc, + &*dest->begin(), dest->size(), + kBase64Chars, + do_padding); + assert(max_escaped_size <= escaped_len); + dest->resize(escaped_len); +} + +void Base64Escape(const string& src, string* dest) { + Base64Escape(reinterpret_cast(src.c_str()), + src.size(), dest, true); +} + +//////////////////////////////////////////////////// +// WebSafe methods +//////////////////////////////////////////////////// + +int WebSafeBase64Unescape(const char *src, int szsrc, char *dest, int szdest) { + static const signed char UnBase64[] = { + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 62/*-*/, -1, -1, + 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/, + 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1, + -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/, + 7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/, + 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/, + 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, 63/*_*/, + -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/, + 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/, + 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/, + 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1 + }; + // The above array was generated by the following code + // #include + // #include + // #include + // main() + // { + // static const char Base64[] = + // "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"; + // char *pos; + // int idx, i, j; + // printf(" "); + // for (i = 0; i < 255; i += 8) { + // for (j = i; j < i + 8; j++) { + // pos = strchr(Base64, j); + // if ((pos == NULL) || (j == 0)) + // idx = -1; + // else + // idx = pos - Base64; + // if (idx == -1) + // printf(" %2d, ", idx); + // else + // printf(" %2d/*%c*/,", idx, j); + // } + // printf("\n "); + // } + // } + + return Base64UnescapeInternal(src, szsrc, dest, szdest, UnBase64); +} + +bool WebSafeBase64Unescape(const char *src, int slen, string* dest) { + int dest_len = 3 * (slen / 4) + (slen % 4); + dest->clear(); + dest->resize(dest_len); + int len = WebSafeBase64Unescape(src, slen, &*dest->begin(), dest->size()); + if (len < 0) { + dest->clear(); + return false; + } + // could be shorter if there was padding + assert(len <= dest_len); + dest->resize(len); + return true; +} + +bool WebSafeBase64Unescape(const string& src, string* dest) { + return WebSafeBase64Unescape(src.data(), src.size(), dest); +} + +int WebSafeBase64Escape(const unsigned char *src, int szsrc, char *dest, + int szdest, bool do_padding) { + return Base64EscapeInternal(src, szsrc, dest, szdest, + kWebSafeBase64Chars, do_padding); +} + +void WebSafeBase64Escape(const unsigned char *src, int szsrc, + string *dest, bool do_padding) { + const int max_escaped_size = + CalculateBase64EscapedLen(szsrc, do_padding); + dest->clear(); + dest->resize(max_escaped_size + 1, '\0'); + const int escaped_len = Base64EscapeInternal(src, szsrc, + &*dest->begin(), dest->size(), + kWebSafeBase64Chars, + do_padding); + assert(max_escaped_size <= escaped_len); + dest->resize(escaped_len); +} + +void WebSafeBase64EscapeInternal(const string& src, + string* dest, + bool do_padding) { + int encoded_len = CalculateBase64EscapedLen(src.size()); + scoped_array buf(new char[encoded_len]); + int len = WebSafeBase64Escape(reinterpret_cast(src.c_str()), + src.size(), buf.get(), + encoded_len, do_padding); + dest->assign(buf.get(), len); +} + +void WebSafeBase64Escape(const string& src, string* dest) { + WebSafeBase64EscapeInternal(src, dest, false); +} + +void WebSafeBase64EscapeWithPadding(const string& src, string* dest) { + WebSafeBase64EscapeInternal(src, dest, true); +} + +} // namespace strings -- cgit v1.2.1