// Copyright (c) 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #import "SimpleStringDictionaryTest.h" #import "SimpleStringDictionary.h" using google_breakpad::KeyValueEntry; using google_breakpad::SimpleStringDictionary; using google_breakpad::SimpleStringDictionaryIterator; @implementation SimpleStringDictionaryTest //============================================================================== - (void)testKeyValueEntry { KeyValueEntry entry; // Verify that initial state is correct STAssertFalse(entry.IsActive(), @"Initial key value entry is active!"); STAssertEquals(strlen(entry.GetKey()), (size_t)0, @"Empty key value did not " @"have length 0"); STAssertEquals(strlen(entry.GetValue()), (size_t)0, @"Empty key value did not " @"have length 0"); // Try setting a key/value and then verify entry.SetKeyValue("key1", "value1"); STAssertEqualCStrings(entry.GetKey(), "key1", @"key was not equal to key1"); STAssertEqualCStrings(entry.GetValue(), "value1", @"value was not equal"); // Try setting a new value entry.SetValue("value3"); // Make sure the new value took STAssertEqualCStrings(entry.GetValue(), "value3", @"value was not equal"); // Make sure the key didn't change STAssertEqualCStrings(entry.GetKey(), "key1", @"key changed after setting " @"value!"); // Try setting a new key/value and then verify entry.SetKeyValue("key2", "value2"); STAssertEqualCStrings(entry.GetKey(), "key2", @"New key was not equal to " @"key2"); STAssertEqualCStrings(entry.GetValue(), "value2", @"New value was not equal " @"to value2"); // Clear the entry and verify the key and value are empty strings entry.Clear(); STAssertFalse(entry.IsActive(), @"Key value clear did not clear object"); STAssertEquals(strlen(entry.GetKey()), (size_t)0, @"Length of cleared key " @"was not 0"); STAssertEquals(strlen(entry.GetValue()), (size_t)0, @"Length of cleared " @"value was not 0!"); } - (void)testEmptyKeyValueCombos { KeyValueEntry entry; entry.SetKeyValue(NULL, NULL); STAssertEqualCStrings(entry.GetKey(), "", @"Setting NULL key did not return " @"empty key!"); STAssertEqualCStrings(entry.GetValue(), "", @"Setting NULL value did not " @"set empty string value!"); } //============================================================================== - (void)testSimpleStringDictionary { // Make a new dictionary SimpleStringDictionary *dict = new SimpleStringDictionary(); STAssertTrue(dict != NULL, nil); // try passing in NULL for key //dict->SetKeyValue(NULL, "bad"); // causes assert() to fire // Set three distinct values on three keys dict->SetKeyValue("key1", "value1"); dict->SetKeyValue("key2", "value2"); dict->SetKeyValue("key3", "value3"); STAssertTrue(!strcmp(dict->GetValueForKey("key1"), "value1"), nil); STAssertTrue(!strcmp(dict->GetValueForKey("key2"), "value2"), nil); STAssertTrue(!strcmp(dict->GetValueForKey("key3"), "value3"), nil); STAssertEquals(dict->GetCount(), 3, @"GetCount did not return 3"); // try an unknown key STAssertTrue(dict->GetValueForKey("key4") == NULL, nil); // try a NULL key //STAssertTrue(dict->GetValueForKey(NULL) == NULL, nil); // asserts // Remove a key dict->RemoveKey("key3"); // Now make sure it's not there anymore STAssertTrue(dict->GetValueForKey("key3") == NULL, nil); // Remove a NULL key //dict->RemoveKey(NULL); // will cause assert() to fire // Remove by setting value to NULL dict->SetKeyValue("key2", NULL); // Now make sure it's not there anymore STAssertTrue(dict->GetValueForKey("key2") == NULL, nil); } //============================================================================== // The idea behind this test is to add a bunch of values to the dictionary, // remove some in the middle, then add a few more in. We then create a // SimpleStringDictionaryIterator and iterate through the dictionary, taking // note of the key/value pairs we see. We then verify that it iterates // through exactly the number of key/value pairs we expect, and that they // match one-for-one with what we would expect. In all cases we're setting // key value pairs of the form: // // key/value (like key0/value0, key17,value17, etc.) // - (void)testSimpleStringDictionaryIterator { SimpleStringDictionary *dict = new SimpleStringDictionary(); STAssertTrue(dict != NULL, nil); char key[KeyValueEntry::MAX_STRING_STORAGE_SIZE]; char value[KeyValueEntry::MAX_STRING_STORAGE_SIZE]; const int kDictionaryCapacity = SimpleStringDictionary::MAX_NUM_ENTRIES; const int kPartitionIndex = kDictionaryCapacity - 5; // We assume at least this size in the tests below STAssertTrue(kDictionaryCapacity >= 64, nil); // We'll keep track of the number of key/value pairs we think should // be in the dictionary int expectedDictionarySize = 0; // Set a bunch of key/value pairs like key0/value0, key1/value1, ... for (int i = 0; i < kPartitionIndex; ++i) { sprintf(key, "key%d", i); sprintf(value, "value%d", i); dict->SetKeyValue(key, value); } expectedDictionarySize = kPartitionIndex; // set a couple of the keys twice (with the same value) - should be nop dict->SetKeyValue("key2", "value2"); dict->SetKeyValue("key4", "value4"); dict->SetKeyValue("key15", "value15"); // Remove some random elements in the middle dict->RemoveKey("key7"); dict->RemoveKey("key18"); dict->RemoveKey("key23"); dict->RemoveKey("key31"); expectedDictionarySize -= 4; // we just removed four key/value pairs // Set some more key/value pairs like key59/value59, key60/value60, ... for (int i = kPartitionIndex; i < kDictionaryCapacity; ++i) { sprintf(key, "key%d", i); sprintf(value, "value%d", i); dict->SetKeyValue(key, value); } expectedDictionarySize += kDictionaryCapacity - kPartitionIndex; // Now create an iterator on the dictionary SimpleStringDictionaryIterator iter(*dict); // We then verify that it iterates through exactly the number of // key/value pairs we expect, and that they match one-for-one with what we // would expect. The ordering of the iteration does not matter... // used to keep track of number of occurrences found for key/value pairs int count[kDictionaryCapacity]; memset(count, 0, sizeof(count)); int totalCount = 0; const KeyValueEntry *entry; while ((entry = iter.Next())) { totalCount++; // Extract keyNumber from a string of the form key int keyNumber; sscanf(entry->GetKey(), "key%d", &keyNumber); // Extract valueNumber from a string of the form value int valueNumber; sscanf(entry->GetValue(), "value%d", &valueNumber); // The value number should equal the key number since that's how we set them STAssertTrue(keyNumber == valueNumber, nil); // Key and value numbers should be in proper range: // 0 <= keyNumber < kDictionaryCapacity bool isKeyInGoodRange = (keyNumber >= 0 && keyNumber < kDictionaryCapacity); bool isValueInGoodRange = (valueNumber >= 0 && valueNumber < kDictionaryCapacity); STAssertTrue(isKeyInGoodRange, nil); STAssertTrue(isValueInGoodRange, nil); if (isKeyInGoodRange && isValueInGoodRange) { ++count[keyNumber]; } } // Make sure each of the key/value pairs showed up exactly one time, except // for the ones which we removed. for (int i = 0; i < kDictionaryCapacity; ++i) { // Skip over key7, key18, key23, and key31, since we removed them if (!(i == 7 || i == 18 || i == 23 || i == 31)) { STAssertTrue(count[i] == 1, nil); } } // Make sure the number of iterations matches the expected dictionary size. STAssertTrue(totalCount == expectedDictionarySize, nil); } @end