// Copyright (c) 2007, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // SimpleStringDictionary.mm // Simple string dictionary that does not allocate memory // #include #import "SimpleStringDictionary.h" namespace google_breakpad { //============================================================================== const KeyValueEntry *SimpleStringDictionary::GetEntry(int i) const { return (i >= 0 && i < MAX_NUM_ENTRIES) ? &entries_[i] : NULL; } //============================================================================== int SimpleStringDictionary::GetCount() const { int count = 0; for (int i = 0; i < MAX_NUM_ENTRIES; ++i) { if (entries_[i].IsActive() ) { ++count; } } return count; } //============================================================================== const char *SimpleStringDictionary::GetValueForKey(const char *key) { assert(key); if (!key) return NULL; for (int i = 0; i < MAX_NUM_ENTRIES; ++i) { KeyValueEntry &entry = entries_[i]; if (entry.IsActive() && !strcmp(entry.GetKey(), key)) { return entry.GetValue(); } } return NULL; } //============================================================================== void SimpleStringDictionary::SetKeyValue(const char *key, const char *value) { if (!value) { RemoveKey(key); return; } // key must not be NULL assert(key); if (!key) return; // key must not be empty string assert(key[0] != '\0'); if (key[0] == '\0') return; int free_index = -1; // check if key already exists for (int i = 0; i < MAX_NUM_ENTRIES; ++i) { KeyValueEntry &entry = entries_[i]; if (entry.IsActive()) { if (!strcmp(entry.GetKey(), key)) { entry.SetValue(value); return; } } else { // Make a note of an empty slot if (free_index == -1) { free_index = i; } } } // check if we've run out of space assert(free_index != -1); // Put new key into an empty slot (if found) if (free_index != -1) { entries_[free_index].SetKeyValue(key, value); } } //============================================================================== void SimpleStringDictionary::RemoveKey(const char *key) { assert(key); if (!key) return; for (int i = 0; i < MAX_NUM_ENTRIES; ++i) { if (!strcmp(entries_[i].GetKey(), key)) { entries_[i].Clear(); return; } } } } // namespace google_breakpad