// -*- mode: C++ -*- // Copyright (c) 2012, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Original author: Ivan Penkov // using_std_string.h: Allows building this code in environments where // global string (::string) exists. // // The problem: // ------------- // Let's say you want to build this code in an environment where a global // string type is defined (i.e. ::string). Now, let's suppose that ::string // is different that std::string and you'd like to have the option to easily // choose between the two string types. Ideally you'd like to control which // string type is chosen by simply #defining an identifier. // // The solution: // ------------- // #define HAS_GLOBAL_STRING somewhere in a global header file and then // globally replace std::string with string. Then include this header // file everywhere where string is used. If you want to revert back to // using std::string, simply remove the #define (HAS_GLOBAL_STRING). #ifndef THIRD_PARTY_BREAKPAD_SRC_COMMON_USING_STD_STRING_H_ #define THIRD_PARTY_BREAKPAD_SRC_COMMON_USING_STD_STRING_H_ #ifdef HAS_GLOBAL_STRING typedef ::string google_breakpad_string; #else using std::string; typedef std::string google_breakpad_string; #endif // Inicates that type google_breakpad_string is defined #define HAS_GOOGLE_BREAKPAD_STRING #endif // THIRD_PARTY_BREAKPAD_SRC_COMMON_USING_STD_STRING_H_