// Copyright (c) 2010 Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // fast_source_line_resolver.h: FastSourceLineResolver is derived from // SourceLineResolverBase, and is a concrete implementation of // SourceLineResolverInterface. // // FastSourceLineResolver is a sibling class of BasicSourceLineResolver. The // difference is FastSourceLineResolver loads a serialized memory chunk of data // which can be used directly a Module without parsing or copying of underlying // data. Therefore loading a symbol in FastSourceLineResolver is much faster // and more memory-efficient than BasicSourceLineResolver. // // See "source_line_resolver_base.h" and // "google_breakpad/source_line_resolver_interface.h" for more reference. // // Author: Siyang Xie (lambxsy@google.com) #ifndef GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__ #define GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__ #include #include #include "google_breakpad/processor/source_line_resolver_base.h" namespace google_breakpad { using std::map; class FastSourceLineResolver : public SourceLineResolverBase { public: FastSourceLineResolver(); virtual ~FastSourceLineResolver() { } using SourceLineResolverBase::FillSourceLineInfo; using SourceLineResolverBase::FindCFIFrameInfo; using SourceLineResolverBase::FindWindowsFrameInfo; using SourceLineResolverBase::HasModule; using SourceLineResolverBase::IsModuleCorrupt; using SourceLineResolverBase::LoadModule; using SourceLineResolverBase::LoadModuleUsingMapBuffer; using SourceLineResolverBase::LoadModuleUsingMemoryBuffer; using SourceLineResolverBase::UnloadModule; private: // Friend declarations. friend class ModuleComparer; friend class ModuleSerializer; friend class FastModuleFactory; // Nested types that will derive from corresponding nested types defined in // SourceLineResolverBase. struct Line; struct Function; struct PublicSymbol; class Module; // Deserialize raw memory data to construct a WindowsFrameInfo object. static WindowsFrameInfo CopyWFI(const char *raw_memory); // FastSourceLineResolver requires the memory buffer stays alive during the // lifetime of a corresponding module, therefore it needs to redefine this // virtual method. virtual bool ShouldDeleteMemoryBufferAfterLoadModule(); // Disallow unwanted copy ctor and assignment operator FastSourceLineResolver(const FastSourceLineResolver&); void operator=(const FastSourceLineResolver&); }; } // namespace google_breakpad #endif // GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__