// Copyright (c) 2010 Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // minidump.h: A minidump reader. // // The basic structure of this module tracks the structure of the minidump // file itself. At the top level, a minidump file is represented by a // Minidump object. Like most other classes in this module, Minidump // provides a Read method that initializes the object with information from // the file. Most of the classes in this file are wrappers around the // "raw" structures found in the minidump file itself, and defined in // minidump_format.h. For example, each thread is represented by a // MinidumpThread object, whose parameters are specified in an MDRawThread // structure. A properly byte-swapped MDRawThread can be obtained from a // MinidumpThread easily by calling its thread() method. // // Most of the module lazily reads only the portion of the minidump file // necessary to fulfill the user's request. Calling Minidump::Read // only reads the minidump's directory. The thread list is not read until // it is needed, and even once it's read, the memory regions for each // thread's stack aren't read until they're needed. This strategy avoids // unnecessary file input, and allocating memory for data in which the user // has no interest. Note that although memory allocations for a typical // minidump file are not particularly large, it is possible for legitimate // minidumps to be sizable. A full-memory minidump, for example, contains // a snapshot of the entire mapped memory space. Even a normal minidump, // with stack memory only, can be large if, for example, the dump was // generated in response to a crash that occurred due to an infinite- // recursion bug that caused the stack's limits to be exceeded. Finally, // some users of this library will unfortunately find themselves in the // position of having to process potentially-hostile minidumps that might // attempt to cause problems by forcing the minidump processor to over- // allocate memory. // // Memory management in this module is based on a strict // you-don't-own-anything policy. The only object owned by the user is // the top-level Minidump object, the creation and destruction of which // must be the user's own responsibility. All other objects obtained // through interaction with this module are ultimately owned by the // Minidump object, and will be freed upon the Minidump object's destruction. // Because memory regions can potentially involve large allocations, a // FreeMemory method is provided by MinidumpMemoryRegion, allowing the user // to release data when it is no longer needed. Use of this method is // optional but recommended. If freed data is later required, it will // be read back in from the minidump file again. // // There is one exception to this memory management policy: // Minidump::ReadString will return a string object to the user, and the user // is responsible for its deletion. // // Author: Mark Mentovai #ifndef GOOGLE_BREAKPAD_PROCESSOR_MINIDUMP_H__ #define GOOGLE_BREAKPAD_PROCESSOR_MINIDUMP_H__ #ifndef _WIN32 #include #endif #include #include #include #include #include "common/basictypes.h" #include "common/using_std_string.h" #include "google_breakpad/processor/code_module.h" #include "google_breakpad/processor/code_modules.h" #include "google_breakpad/processor/dump_context.h" #include "google_breakpad/processor/dump_object.h" #include "google_breakpad/processor/memory_region.h" #include "google_breakpad/processor/proc_maps_linux.h" namespace google_breakpad { using std::map; using std::vector; class Minidump; template class RangeMap; // MinidumpObject is the base of all Minidump* objects except for Minidump // itself. class MinidumpObject : public DumpObject { public: virtual ~MinidumpObject() {} protected: explicit MinidumpObject(Minidump* minidump); // Refers to the Minidump object that is the ultimate parent of this // Some MinidumpObjects are owned by other MinidumpObjects, but at the // root of the ownership tree is always a Minidump. The Minidump object // is kept here for access to its seeking and reading facilities, and // for access to data about the minidump file itself, such as whether // it should be byte-swapped. Minidump* minidump_; }; // This class exists primarily to provide a virtual destructor in a base // class common to all objects that might be stored in // Minidump::mStreamObjects. Some object types will never be stored in // Minidump::mStreamObjects, but are represented as streams and adhere to the // same interface, and may be derived from this class. class MinidumpStream : public MinidumpObject { public: virtual ~MinidumpStream() {} protected: explicit MinidumpStream(Minidump* minidump); private: // Populate (and validate) the MinidumpStream. minidump_ is expected // to be positioned at the beginning of the stream, so that the next // read from the minidump will be at the beginning of the stream. // expected_size should be set to the stream's length as contained in // the MDRawDirectory record or other identifying record. A class // that implements MinidumpStream can compare expected_size to a // known size as an integrity check. virtual bool Read(uint32_t expected_size) = 0; }; // MinidumpContext carries a CPU-specific MDRawContext structure, which // contains CPU context such as register states. Each thread has its // own context, and the exception record, if present, also has its own // context. Note that if the exception record is present, the context it // refers to is probably what the user wants to use for the exception // thread, instead of that thread's own context. The exception thread's // context (as opposed to the exception record's context) will contain // context for the exception handler (which performs minidump generation), // and not the context that caused the exception (which is probably what the // user wants). class MinidumpContext : public DumpContext { public: virtual ~MinidumpContext(); protected: explicit MinidumpContext(Minidump* minidump); private: friend class MinidumpThread; friend class MinidumpException; bool Read(uint32_t expected_size); // If the minidump contains a SYSTEM_INFO_STREAM, makes sure that the // system info stream gives an appropriate CPU type matching the context // CPU type in context_cpu_type. Returns false if the CPU type does not // match. Returns true if the CPU type matches or if the minidump does // not contain a system info stream. bool CheckAgainstSystemInfo(uint32_t context_cpu_type); // Refers to the Minidump object that is the ultimate parent of this // Some MinidumpObjects are owned by other MinidumpObjects, but at the // root of the ownership tree is always a Minidump. The Minidump object // is kept here for access to its seeking and reading facilities, and // for access to data about the minidump file itself, such as whether // it should be byte-swapped. Minidump* minidump_; }; // MinidumpMemoryRegion does not wrap any MDRaw structure, and only contains // a reference to an MDMemoryDescriptor. This object is intended to wrap // portions of a minidump file that contain memory dumps. In normal // minidumps, each MinidumpThread owns a MinidumpMemoryRegion corresponding // to the thread's stack memory. MinidumpMemoryList also gives access to // memory regions in its list as MinidumpMemoryRegions. This class // adheres to MemoryRegion so that it may be used as a data provider to // the Stackwalker family of classes. class MinidumpMemoryRegion : public MinidumpObject, public MemoryRegion { public: virtual ~MinidumpMemoryRegion(); static void set_max_bytes(uint32_t max_bytes) { max_bytes_ = max_bytes; } static uint32_t max_bytes() { return max_bytes_; } // Returns a pointer to the base of the memory region. Returns the // cached value if available, otherwise, reads the minidump file and // caches the memory region. const uint8_t* GetMemory() const; // The address of the base of the memory region. uint64_t GetBase() const; // The size, in bytes, of the memory region. uint32_t GetSize() const; // Frees the cached memory region, if cached. void FreeMemory(); // Obtains the value of memory at the pointer specified by address. bool GetMemoryAtAddress(uint64_t address, uint8_t* value) const; bool GetMemoryAtAddress(uint64_t address, uint16_t* value) const; bool GetMemoryAtAddress(uint64_t address, uint32_t* value) const; bool GetMemoryAtAddress(uint64_t address, uint64_t* value) const; // Print a human-readable representation of the object to stdout. void Print() const; protected: explicit MinidumpMemoryRegion(Minidump* minidump); private: friend class MinidumpThread; friend class MinidumpMemoryList; // Identify the base address and size of the memory region, and the // location it may be found in the minidump file. void SetDescriptor(MDMemoryDescriptor* descriptor); // Implementation for GetMemoryAtAddress template bool GetMemoryAtAddressInternal(uint64_t address, T* value) const; // The largest memory region that will be read from a minidump. The // default is 1MB. static uint32_t max_bytes_; // Base address and size of the memory region, and its position in the // minidump file. MDMemoryDescriptor* descriptor_; // Cached memory. mutable vector* memory_; }; // MinidumpThread contains information about a thread of execution, // including a snapshot of the thread's stack and CPU context. For // the thread that caused an exception, the context carried by // MinidumpException is probably desired instead of the CPU context // provided here. // Note that a MinidumpThread may be valid() even if it does not // contain a memory region or context. class MinidumpThread : public MinidumpObject { public: virtual ~MinidumpThread(); const MDRawThread* thread() const { return valid_ ? &thread_ : NULL; } // GetMemory may return NULL even if the MinidumpThread is valid, // if the thread memory cannot be read. virtual MinidumpMemoryRegion* GetMemory(); // GetContext may return NULL even if the MinidumpThread is valid. virtual MinidumpContext* GetContext(); // The thread ID is used to determine if a thread is the exception thread, // so a special getter is provided to retrieve this data from the // MDRawThread structure. Returns false if the thread ID cannot be // determined. virtual bool GetThreadID(uint32_t *thread_id) const; // Print a human-readable representation of the object to stdout. void Print(); // Returns the start address of the thread stack memory region. Returns 0 if // MinidumpThread is invalid. Note that this method can be called even when // the thread memory cannot be read and GetMemory returns NULL. virtual uint64_t GetStartOfStackMemoryRange() const; protected: explicit MinidumpThread(Minidump* minidump); private: // These objects are managed by MinidumpThreadList. friend class MinidumpThreadList; // This works like MinidumpStream::Read, but is driven by // MinidumpThreadList. No size checking is done, because // MinidumpThreadList handles that directly. bool Read(); MDRawThread thread_; MinidumpMemoryRegion* memory_; MinidumpContext* context_; }; // MinidumpThreadList contains all of the threads (as MinidumpThreads) in // a process. class MinidumpThreadList : public MinidumpStream { public: virtual ~MinidumpThreadList(); static void set_max_threads(uint32_t max_threads) { max_threads_ = max_threads; } static uint32_t max_threads() { return max_threads_; } virtual unsigned int thread_count() const { return valid_ ? thread_count_ : 0; } // Sequential access to threads. virtual MinidumpThread* GetThreadAtIndex(unsigned int index) const; // Random access to threads. MinidumpThread* GetThreadByID(uint32_t thread_id); // Print a human-readable representation of the object to stdout. void Print(); protected: explicit MinidumpThreadList(Minidump* aMinidump); private: friend class Minidump; typedef map IDToThreadMap; typedef vector MinidumpThreads; static const uint32_t kStreamType = MD_THREAD_LIST_STREAM; bool Read(uint32_t aExpectedSize); // The largest number of threads that will be read from a minidump. The // default is 256. static uint32_t max_threads_; // Access to threads using the thread ID as the key. IDToThreadMap id_to_thread_map_; // The list of threads. MinidumpThreads* threads_; uint32_t thread_count_; }; // MinidumpModule wraps MDRawModule, which contains information about loaded // code modules. Access is provided to various data referenced indirectly // by MDRawModule, such as the module's name and a specification for where // to locate debugging information for the module. class MinidumpModule : public MinidumpObject, public CodeModule { public: virtual ~MinidumpModule(); static void set_max_cv_bytes(uint32_t max_cv_bytes) { max_cv_bytes_ = max_cv_bytes; } static uint32_t max_cv_bytes() { return max_cv_bytes_; } static void set_max_misc_bytes(uint32_t max_misc_bytes) { max_misc_bytes_ = max_misc_bytes; } static uint32_t max_misc_bytes() { return max_misc_bytes_; } const MDRawModule* module() const { return valid_ ? &module_ : NULL; } // CodeModule implementation virtual uint64_t base_address() const { return valid_ ? module_.base_of_image : static_cast(-1); } virtual uint64_t size() const { return valid_ ? module_.size_of_image : 0; } virtual string code_file() const; virtual string code_identifier() const; virtual string debug_file() const; virtual string debug_identifier() const; virtual string version() const; virtual const CodeModule* Copy() const; // The CodeView record, which contains information to locate the module's // debugging information (pdb). This is returned as uint8_t* because // the data can be of types MDCVInfoPDB20* or MDCVInfoPDB70*, or it may be // of a type unknown to Breakpad, in which case the raw data will still be // returned but no byte-swapping will have been performed. Check the // record's signature in the first four bytes to differentiate between // the various types. Current toolchains generate modules which carry // MDCVInfoPDB70 by default. Returns a pointer to the CodeView record on // success, and NULL on failure. On success, the optional |size| argument // is set to the size of the CodeView record. const uint8_t* GetCVRecord(uint32_t* size); // The miscellaneous debug record, which is obsolete. Current toolchains // do not generate this type of debugging information (dbg), and this // field is not expected to be present. Returns a pointer to the debugging // record on success, and NULL on failure. On success, the optional |size| // argument is set to the size of the debugging record. const MDImageDebugMisc* GetMiscRecord(uint32_t* size); // Print a human-readable representation of the object to stdout. void Print(); private: // These objects are managed by MinidumpModuleList. friend class MinidumpModuleList; explicit MinidumpModule(Minidump* minidump); // This works like MinidumpStream::Read, but is driven by // MinidumpModuleList. No size checking is done, because // MinidumpModuleList handles that directly. bool Read(); // Reads indirectly-referenced data, including the module name, CodeView // record, and miscellaneous debugging record. This is necessary to allow // MinidumpModuleList to fully construct MinidumpModule objects without // requiring seeks to read a contiguous set of MinidumpModule objects. // All auxiliary data should be available when Read is called, in order to // allow the CodeModule getters to be const methods. bool ReadAuxiliaryData(); // The largest number of bytes that will be read from a minidump for a // CodeView record or miscellaneous debugging record, respectively. The // default for each is 1024. static uint32_t max_cv_bytes_; static uint32_t max_misc_bytes_; // True after a successful Read. This is different from valid_, which is // not set true until ReadAuxiliaryData also completes successfully. // module_valid_ is only used by ReadAuxiliaryData and the functions it // calls to determine whether the object is ready for auxiliary data to // be read. bool module_valid_; // True if debug info was read from the module. Certain modules // may contain debug records in formats we don't support, // so we can just set this to false to ignore them. bool has_debug_info_; MDRawModule module_; // Cached module name. const string* name_; // Cached CodeView record - this is MDCVInfoPDB20 or (likely) // MDCVInfoPDB70, or possibly something else entirely. Stored as a uint8_t // because the structure contains a variable-sized string and its exact // size cannot be known until it is processed. vector* cv_record_; // If cv_record_ is present, cv_record_signature_ contains a copy of the // CodeView record's first four bytes, for ease of determinining the // type of structure that cv_record_ contains. uint32_t cv_record_signature_; // Cached MDImageDebugMisc (usually not present), stored as uint8_t // because the structure contains a variable-sized string and its exact // size cannot be known until it is processed. vector* misc_record_; }; // MinidumpModuleList contains all of the loaded code modules for a process // in the form of MinidumpModules. It maintains a map of these modules // so that it may easily provide a code module corresponding to a specific // address. class MinidumpModuleList : public MinidumpStream, public CodeModules { public: virtual ~MinidumpModuleList(); static void set_max_modules(uint32_t max_modules) { max_modules_ = max_modules; } static uint32_t max_modules() { return max_modules_; } // CodeModules implementation. virtual unsigned int module_count() const { return valid_ ? module_count_ : 0; } virtual const MinidumpModule* GetModuleForAddress(uint64_t address) const; virtual const MinidumpModule* GetMainModule() const; virtual const MinidumpModule* GetModuleAtSequence( unsigned int sequence) const; virtual const MinidumpModule* GetModuleAtIndex(unsigned int index) const; virtual const CodeModules* Copy() const; // Print a human-readable representation of the object to stdout. void Print(); protected: explicit MinidumpModuleList(Minidump* minidump); private: friend class Minidump; typedef vector MinidumpModules; static const uint32_t kStreamType = MD_MODULE_LIST_STREAM; bool Read(uint32_t expected_size); // The largest number of modules that will be read from a minidump. The // default is 1024. static uint32_t max_modules_; // Access to modules using addresses as the key. RangeMap *range_map_; MinidumpModules *modules_; uint32_t module_count_; }; // MinidumpMemoryList corresponds to a minidump's MEMORY_LIST_STREAM stream, // which references the snapshots of all of the memory regions contained // within the minidump. For a normal minidump, this includes stack memory // (also referenced by each MinidumpThread, in fact, the MDMemoryDescriptors // here and in MDRawThread both point to exactly the same data in a // minidump file, conserving space), as well as a 256-byte snapshot of memory // surrounding the instruction pointer in the case of an exception. Other // types of minidumps may contain significantly more memory regions. Full- // memory minidumps contain all of a process' mapped memory. class MinidumpMemoryList : public MinidumpStream { public: virtual ~MinidumpMemoryList(); static void set_max_regions(uint32_t max_regions) { max_regions_ = max_regions; } static uint32_t max_regions() { return max_regions_; } unsigned int region_count() const { return valid_ ? region_count_ : 0; } // Sequential access to memory regions. MinidumpMemoryRegion* GetMemoryRegionAtIndex(unsigned int index); // Random access to memory regions. Returns the region encompassing // the address identified by address. virtual MinidumpMemoryRegion* GetMemoryRegionForAddress(uint64_t address); // Print a human-readable representation of the object to stdout. void Print(); private: friend class Minidump; friend class MockMinidumpMemoryList; typedef vector MemoryDescriptors; typedef vector MemoryRegions; static const uint32_t kStreamType = MD_MEMORY_LIST_STREAM; explicit MinidumpMemoryList(Minidump* minidump); bool Read(uint32_t expected_size); // The largest number of memory regions that will be read from a minidump. // The default is 256. static uint32_t max_regions_; // Access to memory regions using addresses as the key. RangeMap *range_map_; // The list of descriptors. This is maintained separately from the list // of regions, because MemoryRegion doesn't own its MemoryDescriptor, it // maintains a pointer to it. descriptors_ provides the storage for this // purpose. MemoryDescriptors *descriptors_; // The list of regions. MemoryRegions *regions_; uint32_t region_count_; }; // MinidumpException wraps MDRawExceptionStream, which contains information // about the exception that caused the minidump to be generated, if the // minidump was generated in an exception handler called as a result of an // exception. It also provides access to a MinidumpContext object, which // contains the CPU context for the exception thread at the time the exception // occurred. class MinidumpException : public MinidumpStream { public: virtual ~MinidumpException(); const MDRawExceptionStream* exception() const { return valid_ ? &exception_ : NULL; } // The thread ID is used to determine if a thread is the exception thread, // so a special getter is provided to retrieve this data from the // MDRawExceptionStream structure. Returns false if the thread ID cannot // be determined. bool GetThreadID(uint32_t *thread_id) const; MinidumpContext* GetContext(); // Print a human-readable representation of the object to stdout. void Print(); private: friend class Minidump; static const uint32_t kStreamType = MD_EXCEPTION_STREAM; explicit MinidumpException(Minidump* minidump); bool Read(uint32_t expected_size); MDRawExceptionStream exception_; MinidumpContext* context_; }; // MinidumpAssertion wraps MDRawAssertionInfo, which contains information // about an assertion that caused the minidump to be generated. class MinidumpAssertion : public MinidumpStream { public: virtual ~MinidumpAssertion(); const MDRawAssertionInfo* assertion() const { return valid_ ? &assertion_ : NULL; } string expression() const { return valid_ ? expression_ : ""; } string function() const { return valid_ ? function_ : ""; } string file() const { return valid_ ? file_ : ""; } // Print a human-readable representation of the object to stdout. void Print(); private: friend class Minidump; static const uint32_t kStreamType = MD_ASSERTION_INFO_STREAM; explicit MinidumpAssertion(Minidump* minidump); bool Read(uint32_t expected_size); MDRawAssertionInfo assertion_; string expression_; string function_; string file_; }; // MinidumpSystemInfo wraps MDRawSystemInfo and provides information about // the system on which the minidump was generated. See also MinidumpMiscInfo. class MinidumpSystemInfo : public MinidumpStream { public: virtual ~MinidumpSystemInfo(); const MDRawSystemInfo* system_info() const { return valid_ ? &system_info_ : NULL; } // GetOS and GetCPU return textual representations of the operating system // and CPU that produced the minidump. Unlike most other Minidump* methods, // they return string objects, not weak pointers. Defined values for // GetOS() are "mac", "windows", and "linux". Defined values for GetCPU // are "x86" and "ppc". These methods return an empty string when their // values are unknown. string GetOS(); string GetCPU(); // I don't know what CSD stands for, but this field is documented as // returning a textual representation of the OS service pack. On other // platforms, this provides additional information about an OS version // level beyond major.minor.micro. Returns NULL if unknown. const string* GetCSDVersion(); // If a CPU vendor string can be determined, returns a pointer to it, // otherwise, returns NULL. CPU vendor strings can be determined from // x86 CPUs with CPUID 0. const string* GetCPUVendor(); // Print a human-readable representation of the object to stdout. void Print(); protected: explicit MinidumpSystemInfo(Minidump* minidump); MDRawSystemInfo system_info_; // Textual representation of the OS service pack, for minidumps produced // by MiniDumpWriteDump on Windows. const string* csd_version_; private: friend class Minidump; static const uint32_t kStreamType = MD_SYSTEM_INFO_STREAM; bool Read(uint32_t expected_size); // A string identifying the CPU vendor, if known. const string* cpu_vendor_; }; // MinidumpMiscInfo wraps MDRawMiscInfo and provides information about // the process that generated the minidump, and optionally additional system // information. See also MinidumpSystemInfo. class MinidumpMiscInfo : public MinidumpStream { public: const MDRawMiscInfo* misc_info() const { return valid_ ? &misc_info_ : NULL; } // Print a human-readable representation of the object to stdout. void Print(); private: friend class Minidump; friend class TestMinidumpMiscInfo; static const uint32_t kStreamType = MD_MISC_INFO_STREAM; explicit MinidumpMiscInfo(Minidump* minidump_); bool Read(uint32_t expected_size_); MDRawMiscInfo misc_info_; // Populated by Read. Contains the converted strings from the corresponding // UTF-16 fields in misc_info_ string standard_name_; string daylight_name_; string build_string_; string dbg_bld_str_; }; // MinidumpBreakpadInfo wraps MDRawBreakpadInfo, which is an optional stream in // a minidump that provides additional information about the process state // at the time the minidump was generated. class MinidumpBreakpadInfo : public MinidumpStream { public: const MDRawBreakpadInfo* breakpad_info() const { return valid_ ? &breakpad_info_ : NULL; } // These thread IDs are used to determine if threads deserve special // treatment, so special getters are provided to retrieve this data from // the MDRawBreakpadInfo structure. The getters return false if the thread // IDs cannot be determined. bool GetDumpThreadID(uint32_t *thread_id) const; bool GetRequestingThreadID(uint32_t *thread_id) const; // Print a human-readable representation of the object to stdout. void Print(); private: friend class Minidump; static const uint32_t kStreamType = MD_BREAKPAD_INFO_STREAM; explicit MinidumpBreakpadInfo(Minidump* minidump_); bool Read(uint32_t expected_size_); MDRawBreakpadInfo breakpad_info_; }; // MinidumpMemoryInfo wraps MDRawMemoryInfo, which provides information // about mapped memory regions in a process, including their ranges // and protection. class MinidumpMemoryInfo : public MinidumpObject { public: const MDRawMemoryInfo* info() const { return valid_ ? &memory_info_ : NULL; } // The address of the base of the memory region. uint64_t GetBase() const { return valid_ ? memory_info_.base_address : 0; } // The size, in bytes, of the memory region. uint64_t GetSize() const { return valid_ ? memory_info_.region_size : 0; } // Return true if the memory protection allows execution. bool IsExecutable() const; // Return true if the memory protection allows writing. bool IsWritable() const; // Print a human-readable representation of the object to stdout. void Print(); private: // These objects are managed by MinidumpMemoryInfoList. friend class MinidumpMemoryInfoList; explicit MinidumpMemoryInfo(Minidump* minidump_); // This works like MinidumpStream::Read, but is driven by // MinidumpMemoryInfoList. No size checking is done, because // MinidumpMemoryInfoList handles that directly. bool Read(); MDRawMemoryInfo memory_info_; }; // MinidumpMemoryInfoList contains a list of information about // mapped memory regions for a process in the form of MDRawMemoryInfo. // It maintains a map of these structures so that it may easily provide // info corresponding to a specific address. class MinidumpMemoryInfoList : public MinidumpStream { public: virtual ~MinidumpMemoryInfoList(); unsigned int info_count() const { return valid_ ? info_count_ : 0; } const MinidumpMemoryInfo* GetMemoryInfoForAddress(uint64_t address) const; const MinidumpMemoryInfo* GetMemoryInfoAtIndex(unsigned int index) const; // Print a human-readable representation of the object to stdout. void Print(); private: friend class Minidump; typedef vector MinidumpMemoryInfos; static const uint32_t kStreamType = MD_MEMORY_INFO_LIST_STREAM; explicit MinidumpMemoryInfoList(Minidump* minidump_); bool Read(uint32_t expected_size); // Access to memory info using addresses as the key. RangeMap *range_map_; MinidumpMemoryInfos* infos_; uint32_t info_count_; }; // MinidumpLinuxMaps wraps information about a single mapped memory region // from /proc/self/maps. class MinidumpLinuxMaps : public MinidumpObject { public: // The memory address of the base of the mapped region. uint64_t GetBase() const { return valid_ ? region_.start : 0; } // The size of the mapped region. uint64_t GetSize() const { return valid_ ? region_.end - region_.start : 0; } // The permissions of the mapped region. bool IsReadable() const { return valid_ ? region_.permissions & MappedMemoryRegion::READ : false; } bool IsWriteable() const { return valid_ ? region_.permissions & MappedMemoryRegion::WRITE : false; } bool IsExecutable() const { return valid_ ? region_.permissions & MappedMemoryRegion::EXECUTE : false; } bool IsPrivate() const { return valid_ ? region_.permissions & MappedMemoryRegion::PRIVATE : false; } // The offset of the mapped region. uint64_t GetOffset() const { return valid_ ? region_.offset : 0; } // The major device number. uint8_t GetMajorDevice() const { return valid_ ? region_.major_device : 0; } // The minor device number. uint8_t GetMinorDevice() const { return valid_ ? region_.minor_device : 0; } // The inode of the mapped region. uint64_t GetInode() const { return valid_ ? region_.inode : 0; } // The pathname of the mapped region. const string GetPathname() const { return valid_ ? region_.path : ""; } // Print the contents of this mapping. void Print(); private: // These objects are managed by MinidumpLinuxMapsList. friend class MinidumpLinuxMapsList; // This caller owns the pointer. explicit MinidumpLinuxMaps(Minidump *minidump); // The memory region struct that this class wraps. MappedMemoryRegion region_; DISALLOW_COPY_AND_ASSIGN(MinidumpLinuxMaps); }; // MinidumpLinuxMapsList corresponds to the Linux-exclusive MD_LINUX_MAPS // stream, which contains the contents of /prod/self/maps, which contains // the mapped memory regions and their access permissions. class MinidumpLinuxMapsList : public MinidumpStream { public: virtual ~MinidumpLinuxMapsList(); // Get mapping at the given memory address. The caller owns the pointer. const MinidumpLinuxMaps *GetLinuxMapsForAddress(uint64_t address) const; // Get mapping at the given index. The caller owns the pointer. const MinidumpLinuxMaps *GetLinuxMapsAtIndex(unsigned int index) const; // Print the contents of /proc/self/maps to stdout. void Print(); private: friend class Minidump; typedef vector MinidumpLinuxMappings; static const uint32_t kStreamType = MD_LINUX_MAPS; // The caller owns the pointer. explicit MinidumpLinuxMapsList(Minidump *minidump); // Read and load the contents of the process mapping data. // The stream should have data in the form of /proc/self/maps. // This method returns whether the stream was read successfully. bool Read(uint32_t expected_size); // The list of individual mappings. MinidumpLinuxMappings *maps_; // The number of mappings. uint32_t maps_count_; DISALLOW_COPY_AND_ASSIGN(MinidumpLinuxMapsList); }; // Minidump is the user's interface to a minidump file. It wraps MDRawHeader // and provides access to the minidump's top-level stream directory. class Minidump { public: // path is the pathname of a file containing the minidump. explicit Minidump(const string& path); // input is an istream wrapping minidump data. Minidump holds a // weak pointer to input, and the caller must ensure that the stream // is valid as long as the Minidump object is. explicit Minidump(std::istream& input); virtual ~Minidump(); // path may be empty if the minidump was not opened from a file virtual string path() const { return path_; } static void set_max_streams(uint32_t max_streams) { max_streams_ = max_streams; } static uint32_t max_streams() { return max_streams_; } static void set_max_string_length(uint32_t max_string_length) { max_string_length_ = max_string_length; } static uint32_t max_string_length() { return max_string_length_; } virtual const MDRawHeader* header() const { return valid_ ? &header_ : NULL; } // Reads the CPU information from the system info stream and generates the // appropriate CPU flags. The returned context_cpu_flags are the same as // if the CPU type bits were set in the context_flags of a context record. // On success, context_cpu_flags will have the flags that identify the CPU. // If a system info stream is missing, context_cpu_flags will be 0. // Returns true if the current position in the stream was not changed. // Returns false when the current location in the stream was changed and the // attempt to restore the original position failed. bool GetContextCPUFlagsFromSystemInfo(uint32_t* context_cpu_flags); // Reads the minidump file's header and top-level stream directory. // The minidump is expected to be positioned at the beginning of the // header. Read() sets up the stream list and map, and validates the // Minidump object. virtual bool Read(); // The next set of methods are stubs that call GetStream. They exist to // force code generation of the templatized API within the module, and // to avoid exposing an ugly API (GetStream needs to accept a garbage // parameter). virtual MinidumpThreadList* GetThreadList(); virtual MinidumpModuleList* GetModuleList(); virtual MinidumpMemoryList* GetMemoryList(); virtual MinidumpException* GetException(); virtual MinidumpAssertion* GetAssertion(); virtual MinidumpSystemInfo* GetSystemInfo(); virtual MinidumpMiscInfo* GetMiscInfo(); virtual MinidumpBreakpadInfo* GetBreakpadInfo(); virtual MinidumpMemoryInfoList* GetMemoryInfoList(); // The next method also calls GetStream, but is exclusive for Linux dumps. virtual MinidumpLinuxMapsList *GetLinuxMapsList(); // The next set of methods are provided for users who wish to access // data in minidump files directly, while leveraging the rest of // this class and related classes to handle the basic minidump // structure and known stream types. unsigned int GetDirectoryEntryCount() const { return valid_ ? header_.stream_count : 0; } const MDRawDirectory* GetDirectoryEntryAtIndex(unsigned int index) const; // The next 2 methods are lower-level I/O routines. They use fd_. // Reads count bytes from the minidump at the current position into // the storage area pointed to by bytes. bytes must be of sufficient // size. After the read, the file position is advanced by count. bool ReadBytes(void* bytes, size_t count); // Sets the position of the minidump file to offset. bool SeekSet(off_t offset); // Returns the current position of the minidump file. off_t Tell(); // The next 2 methods are medium-level I/O routines. // ReadString returns a string which is owned by the caller! offset // specifies the offset that a length-encoded string is stored at in the // minidump file. string* ReadString(off_t offset); // SeekToStreamType positions the file at the beginning of a stream // identified by stream_type, and informs the caller of the stream's // length by setting *stream_length. Because stream_map maps each stream // type to only one stream in the file, this might mislead the user into // thinking that the stream that this seeks to is the only stream with // type stream_type. That can't happen for streams that these classes // deal with directly, because they're only supposed to be present in the // file singly, and that's verified when stream_map_ is built. Users who // are looking for other stream types should be aware of this // possibility, and consider using GetDirectoryEntryAtIndex (possibly // with GetDirectoryEntryCount) if expecting multiple streams of the same // type in a single minidump file. bool SeekToStreamType(uint32_t stream_type, uint32_t* stream_length); bool swap() const { return valid_ ? swap_ : false; } // Print a human-readable representation of the object to stdout. void Print(); private: // MinidumpStreamInfo is used in the MinidumpStreamMap. It lets // the Minidump object locate interesting streams quickly, and // provides a convenient place to stash MinidumpStream objects. struct MinidumpStreamInfo { MinidumpStreamInfo() : stream_index(0), stream(NULL) {} ~MinidumpStreamInfo() { delete stream; } // Index into the MinidumpDirectoryEntries vector unsigned int stream_index; // Pointer to the stream if cached, or NULL if not yet populated MinidumpStream* stream; }; typedef vector MinidumpDirectoryEntries; typedef map MinidumpStreamMap; template T* GetStream(T** stream); // Opens the minidump file, or if already open, seeks to the beginning. bool Open(); // The largest number of top-level streams that will be read from a minidump. // Note that streams are only read (and only consume memory) as needed, // when directed by the caller. The default is 128. static uint32_t max_streams_; // The maximum length of a UTF-16 string that will be read from a minidump // in 16-bit words. The default is 1024. UTF-16 strings are converted // to UTF-8 when stored in memory, and each UTF-16 word will be represented // by as many as 3 bytes in UTF-8. static unsigned int max_string_length_; MDRawHeader header_; // The list of streams. MinidumpDirectoryEntries* directory_; // Access to streams using the stream type as the key. MinidumpStreamMap* stream_map_; // The pathname of the minidump file to process, set in the constructor. // This may be empty if the minidump was opened directly from a stream. const string path_; // The stream for all file I/O. Used by ReadBytes and SeekSet. // Set based on the path in Open, or directly in the constructor. std::istream* stream_; // swap_ is true if the minidump file should be byte-swapped. If the // minidump was produced by a CPU that is other-endian than the CPU // processing the minidump, this will be true. If the two CPUs are // same-endian, this will be false. bool swap_; // Validity of the Minidump structure, false immediately after // construction or after a failed Read(); true following a successful // Read(). bool valid_; }; } // namespace google_breakpad #endif // GOOGLE_BREAKPAD_PROCESSOR_MINIDUMP_H__