// Copyright (c) 2010, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // NetworkInterface is an abstract interface for network connections. // Its purpose is to make the network portion of certain classes // easier to mock for testing. A concrete implementation of this // interface can be found in udp_network.h. #ifndef GOOGLE_BREAKPAD_PROCESSOR_NETWORK_INTERFACE_H_ #define GOOGLE_BREAKPAD_PROCESSOR_NETWORK_INTERFACE_H_ namespace google_breakpad { class NetworkInterface { public: // Prepare a network connection. // If listen is true, prepare the socket to listen for incoming // connections. // Returns true for success, false for failure. virtual bool Init(bool listen) = 0; // Send length bytes of data to the current address. // Returns true for success, false for failure. virtual bool Send(const char *data, size_t length) = 0; // Wait at most timeout milliseconds, returning when data is available or // time has expired. // Returns true if data is available, false if a timeout or error occurred. virtual bool WaitToReceive(int timeout) = 0; // Read data into buffer. received will contain the number of bytes received. // Returns true for success, false for failure. virtual bool Receive(char *buffer, size_t buffer_size, ssize_t &received) = 0; }; } // namespace google_breakpad #endif // GOOGLE_BREAKPAD_PROCESSOR_NETWORK_INTERFACE_H_