// Copyright (c) 2010, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // NetworkSourceLineServer implements a UDP-based network protocol // to allow clients to query for source line information. // // A brief protocol description can be found in network_source_line_protocol.h #ifndef GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_SERVER_H_ #define GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_SERVER_H_ #include #include #include #include "google_breakpad/common/breakpad_types.h" #include "google_breakpad/processor/basic_source_line_resolver.h" #include "google_breakpad/processor/symbol_supplier.h" #include "processor/binarystream.h" #include "processor/network_interface.h" #include "processor/udp_network.h" namespace google_breakpad { using std::list; using std::string; using std::vector; class NetworkSourceLineServer { public: explicit NetworkSourceLineServer(SymbolSupplier *supplier, SourceLineResolverInterface *resolver, unsigned short listen_port, bool ip4only, const string &listen_address, u_int64_t max_symbol_lines) : initialized_(false), net_(new UDPNetwork(listen_address, listen_port, ip4only)), resolver_(resolver), supplier_(supplier), max_symbol_lines_(max_symbol_lines), symbol_lines_(0) {}; NetworkSourceLineServer(SymbolSupplier *supplier, SourceLineResolverInterface *resolver, NetworkInterface *net, u_int64_t max_symbol_lines = 0) : initialized_(false), net_(net), resolver_(resolver), supplier_(supplier), max_symbol_lines_(max_symbol_lines), symbol_lines_(0) {}; // Initialize network connection. Will be called automatically by // RunOnce or RunForever if not already initialized. // Returns false if network setup fails. bool Initialize(); // Run forever serving connections. // Returns false only if network setup fails. bool RunForever(); // Look for incoming connections and serve them. // Wait at most |wait_milliseconds| before returning. Return true // if any connections were served, and false otherwise. bool RunOnce(int wait_milliseconds); private: bool initialized_; NetworkInterface *net_; SourceLineResolverInterface *resolver_; SymbolSupplier *supplier_; // Maximum number of symbol lines to store in memory. // The number of lines in a symbol file is used as a rough // proxy for memory usage when parsed and loaded. When // this limit is surpassed, modules will be unloaded until // the sum of currently loaded modules is again lower // than this limit. const u_int64_t max_symbol_lines_; // Current number of symbol lines loaded u_int64_t symbol_lines_; // List of modules loaded, in most-to-least recently used order list modules_used_; // Number of symbol lines loaded, per module. map module_symbol_lines_; void HandleHas(binarystream &message, binarystream &response); void HandleLoad(binarystream &message, binarystream &response); void HandleGet(binarystream &message, binarystream &response); void HandleGetStackWin(binarystream &message, binarystream &response); void HandleGetStackCFI(binarystream &message, binarystream &response); string FormatWindowsFrameInfo(WindowsFrameInfo *frame_info); int CountNewlines(const string &str); // Move this module to the front of the used list. void UsedModule(const CodeModule &module); // Try to unload some modules to reclaim memory. // Do not unload the module passed in, as this was just loaded. void TryUnloadModules(const CodeModule &just_loaded_module); protected: // protected so we can easily unit test it bool HandleRequest(binarystream &request, binarystream &response); }; } // namespace google_breakpad #endif // GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_SERVER_H_