// Copyright 2010 Google Inc. All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // static_map.h: StaticMap. // // StaticMap provides lookup interfaces and iterators similar as stl::map's. // These lookup operations are purely Read-Only, thus memory // allocation & deallocation is mostly avoided (intentionally). // // The chunk of memory should contain data with pre-defined pattern: // **************** header *************** // uint32 (4 bytes): number of nodes // uint32 (4 bytes): address offset of node1's mapped_value // uint32 (4 bytes): address offset of node2's mapped_value // ... // uint32 (4 bytes): address offset of nodeN's mapped_value // // ************* Key array ************ // (X bytes): node1's key // (X bytes): node2's key // ... // (X bytes): nodeN's key // // ************* Value array ********** // (? bytes): node1's mapped_value // (? bytes): node2's mapped_value // ... // (? bytes): nodeN's mapped_value // // REQUIREMENT: Key type MUST be primitive type or pointers so that: // X = sizeof(typename Key); // // Note: since address offset is stored as uint32, user should keep in mind that // StaticMap only supports up to 4GB size of memory data. // Author: Siyang Xie (lambxsy@google.com) #ifndef PROCESSOR_STATIC_MAP_H__ #define PROCESSOR_STATIC_MAP_H__ #include "processor/static_map_iterator-inl.h" namespace google_breakpad { // Default functor to compare keys. template class DefaultCompare { public: int operator()(const Key& k1, const Key& k2) const { if (k1 < k2) return -1; if (k1 == k2) return 0; return 1; } }; template > class StaticMap { public: typedef StaticMapIterator iterator; typedef StaticMapIterator const_iterator; StaticMap() : raw_data_(0), num_nodes_(0), offsets_(0), compare_() { } explicit StaticMap(const char* raw_data); inline bool empty() const { return num_nodes_ == 0; } inline unsigned int size() const { return num_nodes_; } // Return iterators. inline iterator begin() const { return IteratorAtIndex(0); } inline iterator last() const { return IteratorAtIndex(num_nodes_ - 1); } inline iterator end() const { return IteratorAtIndex(num_nodes_); } inline iterator IteratorAtIndex(int index) const { return iterator(raw_data_, index); } // Lookup operations. iterator find(const Key& k) const; // lower_bound(k) searches in a sorted range for the first element that has a // key not less than the argument k. iterator lower_bound(const Key& k) const; // upper_bound(k) searches in a sorted range for the first element that has a // key greater than the argument k. iterator upper_bound(const Key& k) const; // Checks if the underlying memory data conforms to the predefined pattern: // first check the number of nodes is non-negative, // then check both offsets and keys are strictly increasing (sorted). bool ValidateInMemoryStructure() const; private: const Key GetKeyAtIndex(int i) const; // Start address of a raw memory chunk with serialized data. const char* raw_data_; // Number of nodes in the static map. int32_t num_nodes_; // Array of offset addresses for stored values. // For example: // address_of_i-th_node_value = raw_data_ + offsets_[i] const uint32_t* offsets_; // keys_[i] = key of i_th node const Key* keys_; Compare compare_; }; } // namespace google_breakpad #endif // PROCESSOR_STATIC_MAP_H__