// Copyright (c) 2010, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // UDPNetwork implements NetworkInterface using UDP sockets. #ifndef _GOOGLE_BREAKPAD_PROCESSOR_UDP_NETWORK_H_ #define _GOOGLE_BREAKPAD_PROCESSOR_UDP_NETWORK_H_ #include #include #include "processor/network_interface.h" namespace google_breakpad { class UDPNetwork : public NetworkInterface { public: // Initialize a UDP Network socket at this address and port. // address can be empty to indicate that any local address is acceptable. UDPNetwork(const std::string address, unsigned short port, bool ip4only = false) : server_(address), port_(port), ip4only_(ip4only), socket_(-1) {}; ~UDPNetwork(); virtual bool Init(bool listen); virtual bool Send(const char *data, size_t length); virtual bool WaitToReceive(int timeout); virtual bool Receive(char *buffer, size_t buffer_size, ssize_t &received); unsigned short port() { return port_; } private: std::string server_; unsigned short port_; bool ip4only_; struct sockaddr_storage address_; int socket_; }; } // namespace google_breakpad #endif // GOOGLE_BREAKPAD_PROCESSOR_UDP_NETWORK_H_