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/* ============================================================
 *
 * This file is a part of the rekonq project
 *
 * Copyright (C) 2007-2008 Trolltech ASA. All rights reserved
 * Copyright (C) 2008 by Andrea Diamantini <adjam7 at gmail dot com>
 *
 *
 * This program is free software; you can redistribute it
 * and/or modify it under the terms of the GNU General
 * Public License as published by the Free Software Foundation;
 * either version 2, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * ============================================================ */


#ifndef MODELMENU_H
#define MODELMENU_H

// Qt Includes
#include <QtGui>
#include <QtCore>

// KDE Includes
#include <KIcon>
#include <KAction>

// A QMenu that is dynamically populated from a QAbstractItemModel
class ModelMenu : public QMenu
{
    Q_OBJECT

signals:
    void activated(const QModelIndex &index);
    void hovered(const QString &text);

public:
    ModelMenu(QWidget *parent = 0);

    void setModel(QAbstractItemModel *model);
    QAbstractItemModel *model() const;

    void setMaxRows(int max);
    int maxRows() const;

    void setFirstSeparator(int offset);
    int firstSeparator() const;

    void setRootIndex(const QModelIndex &index);
    QModelIndex rootIndex() const;

    void setHoverRole(int role);
    int hoverRole() const;

    void setSeparatorRole(int role);
    int separatorRole() const;

    KAction *makeAction(const KIcon &icon, const QString &text, QObject *parent);

protected:
    // add any actions before the tree, return true if any actions are added.
    virtual bool prePopulated();
    // add any actions after the tree
    virtual void postPopulated();
    // put all of the children of parent into menu up to max
    void createMenu(const QModelIndex &parent, int max, QMenu *parentMenu = 0, QMenu *menu = 0);

private slots:
    void aboutToShow();
    void triggered(QAction *action);
    void hovered(QAction *action);

private:
    KAction *makeAction(const QModelIndex &index);
    int m_maxRows;
    int m_firstSeparator;
    int m_maxWidth;
    int m_hoverRole;
    int m_separatorRole;
    QAbstractItemModel *m_model;
    QPersistentModelIndex m_root;
};

#endif // MODELMENU_H