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authorNils Jeisecke <nils.jeisecke@saltation.com>2021-05-31 16:14:39 +0200
committerNils Jeisecke <nils.jeisecke@saltation.com>2021-06-01 04:10:53 +0200
commit25a7b609822f6e8ab9ef6a7850f60c33a8d996f3 (patch)
tree49ea9772668632a316eddea0bc7bed11dc3efb9c
parentAdd simple acknowledge protocol to ensure the server has received all data (diff)
downloadsingleapplication-25a7b609822f6e8ab9ef6a7850f60c33a8d996f3.tar.xz
Ensure data sent via SingleApplication::sendMessage is received completely
Whilst the initial "connect" message is framed with a length header, this was missing for the user data. Thus there was no guarantee that the message frame was really received completely on emitting the "receivedMessage" signal. This change splits the previous "StageConnected" state into "StageConnectedHeader" and "StageConnectedBody" and does some refactoring to allow using the same write and read functions as the "init" messages.
-rw-r--r--singleapplication_p.cpp75
-rw-r--r--singleapplication_p.h13
2 files changed, 58 insertions, 30 deletions
diff --git a/singleapplication_p.cpp b/singleapplication_p.cpp
index 365799e..1339728 100644
--- a/singleapplication_p.cpp
+++ b/singleapplication_p.cpp
@@ -263,29 +263,35 @@ bool SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType conne
#endif
writeStream << checksum;
- // The header indicates the message length that follows
+ return writeConfirmedMessage( static_cast<int>(msecs - time.elapsed()), initMsg );
+}
+
+void SingleApplicationPrivate::writeAck( QLocalSocket *sock ) {
+ sock->putChar('\n');
+}
+
+bool SingleApplicationPrivate::writeConfirmedMessage (int msecs, const QByteArray &msg)
+{
+ QElapsedTimer time;
+ time.start();
+
+ // Frame 1: The header indicates the message length that follows
QByteArray header;
QDataStream headerStream(&header, QIODevice::WriteOnly);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
headerStream.setVersion(QDataStream::Qt_5_6);
#endif
- headerStream << static_cast <quint64>( initMsg.length() );
+ headerStream << static_cast <quint64>( msg.length() );
- if( !writeConfirmedMessage( static_cast<int>(msecs - time.elapsed()), header ) )
+ if( ! writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), header ))
return false;
- if( !writeConfirmedMessage( static_cast<int>(msecs - time.elapsed()), initMsg ) )
- return false;
-
- return true;
-}
-
-void SingleApplicationPrivate::writeAck( QLocalSocket *sock ) {
- sock->putChar('\n');
+ // Frame 2: The message
+ return writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), msg );
}
-bool SingleApplicationPrivate::writeConfirmedMessage( int msecs, const QByteArray &msg )
+bool SingleApplicationPrivate::writeConfirmedFrame( int msecs, const QByteArray &msg )
{
socket->write( msg );
socket->flush();
@@ -360,13 +366,16 @@ void SingleApplicationPrivate::slotConnectionEstablished()
[nextConnSocket, this](){
auto &info = connectionMap[nextConnSocket];
switch(info.stage){
- case StageHeader:
- readInitMessageHeader(nextConnSocket);
+ case StageInitHeader:
+ readMessageHeader( nextConnSocket, StageInitBody );
break;
- case StageBody:
+ case StageInitBody:
readInitMessageBody(nextConnSocket);
break;
- case StageConnected:
+ case StageConnectedHeader:
+ readMessageHeader( nextConnSocket, StageConnectedBody );
+ break;
+ case StageConnectedBody:
this->slotDataAvailable( nextConnSocket, info.instanceId );
break;
default:
@@ -376,7 +385,7 @@ void SingleApplicationPrivate::slotConnectionEstablished()
);
}
-void SingleApplicationPrivate::readInitMessageHeader( QLocalSocket *sock )
+void SingleApplicationPrivate::readMessageHeader( QLocalSocket *sock, SingleApplicationPrivate::ConnectionStage nextStage )
{
if (!connectionMap.contains( sock )){
return;
@@ -396,27 +405,35 @@ void SingleApplicationPrivate::readInitMessageHeader( QLocalSocket *sock )
quint64 msgLen = 0;
headerStream >> msgLen;
ConnectionInfo &info = connectionMap[sock];
- info.stage = StageBody;
+ info.stage = nextStage;
info.msgLen = msgLen;
writeAck( sock );
}
-void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
+bool SingleApplicationPrivate::isFrameComplete( QLocalSocket *sock )
{
- Q_Q(SingleApplication);
-
if (!connectionMap.contains( sock )){
- return;
+ return false;
}
ConnectionInfo &info = connectionMap[sock];
if( sock->bytesAvailable() < ( qint64 )info.msgLen ){
- return;
+ return false;
}
+ return true;
+}
+
+void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
+{
+ Q_Q(SingleApplication);
+
+ if( !isFrameComplete( sock ) )
+ return;
+
// Read the message body
- QByteArray msgBytes = sock->read(info.msgLen);
+ QByteArray msgBytes = sock->readAll();
QDataStream readStream(msgBytes);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
@@ -456,8 +473,9 @@ void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
return;
}
+ ConnectionInfo &info = connectionMap[sock];
info.instanceId = instanceId;
- info.stage = StageConnected;
+ info.stage = StageConnectedHeader;
if( connectionType == NewInstance ||
( connectionType == SecondaryInstance &&
@@ -472,9 +490,16 @@ void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId )
{
Q_Q(SingleApplication);
+
+ if ( !isFrameComplete( dataSocket ) )
+ return;
+
Q_EMIT q->receivedMessage( instanceId, dataSocket->readAll() );
writeAck( dataSocket );
+
+ ConnectionInfo &info = connectionMap[dataSocket];
+ info.stage = StageConnectedHeader;
}
void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId )
diff --git a/singleapplication_p.h b/singleapplication_p.h
index 0777c33..58507cf 100644
--- a/singleapplication_p.h
+++ b/singleapplication_p.h
@@ -61,9 +61,10 @@ public:
Reconnect = 3
};
enum ConnectionStage : quint8 {
- StageHeader = 0,
- StageBody = 1,
- StageConnected = 2,
+ StageInitHeader = 0,
+ StageInitBody = 1,
+ StageConnectedHeader = 2,
+ StageConnectedBody = 3,
};
Q_DECLARE_PUBLIC(SingleApplication)
@@ -79,10 +80,12 @@ public:
quint16 blockChecksum() const;
qint64 primaryPid() const;
QString primaryUser() const;
- void readInitMessageHeader(QLocalSocket *socket);
+ bool isFrameComplete(QLocalSocket *sock);
+ void readMessageHeader(QLocalSocket *socket, ConnectionStage nextStage);
void readInitMessageBody(QLocalSocket *socket);
- bool writeConfirmedMessage(int msecs, const QByteArray &msg);
void writeAck(QLocalSocket *sock);
+ bool writeConfirmedFrame(int msecs, const QByteArray &msg);
+ bool writeConfirmedMessage(int msecs, const QByteArray &msg);
static void randomSleep();
void addAppData(const QString &data);
QStringList appData() const;