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authorItay Grudev <itay@grudev.com>2017-01-24 16:54:53 +0000
committerItay Grudev <itay@grudev.com>2017-01-24 16:54:53 +0000
commit60d30db837930e734683ddb0b69212d8d20c97bf (patch)
tree53a857c60a4aa1f432931b8adfc081386f9d8b37
parentFixed typos in CHANGELOG.md (diff)
downloadsingleapplication-60d30db837930e734683ddb0b69212d8d20c97bf.tar.xz
Refactored slotConnectionEstablished()
The code is now shorter and easier to understand. Fixed an uninitialised variable warning as reported in #20.
-rw-r--r--singleapplication.cpp30
1 files changed, 14 insertions, 16 deletions
diff --git a/singleapplication.cpp b/singleapplication.cpp
index 7070973..7d77292 100644
--- a/singleapplication.cpp
+++ b/singleapplication.cpp
@@ -264,21 +264,23 @@ void SingleApplicationPrivate::slotConnectionEstablished()
QLocalSocket *socket = server->nextPendingConnection();
// Verify that the new connection follows the SingleApplication protocol
- char connectionType;
+ char connectionType = '\0'; // Invalid connection
quint32 instanceId;
QByteArray initMsg, tmp;
- bool invalidConnection = false;
if( socket->waitForReadyRead( 100 ) ) {
tmp = socket->read( blockServerName.length() );
// Verify that the socket data start with blockServerName
if( tmp == blockServerName.toLatin1() ) {
initMsg = tmp;
- tmp = socket->read(1);
// Verify that the next charecter is N/S/R (connecion type)
// Stands for New Instance/Secondary Instance/Reconnect
- if( tmp == "N" || tmp == "S" || tmp == "R" ) {
- connectionType = tmp.at(0);
- initMsg += tmp;
+ connectionType = socket->read( 1 )[0];
+ switch( connectionType ) {
+ case 'N':
+ case 'S':
+ case 'R':
+ {
+ initMsg += connectionType;
tmp = socket->read( sizeof(quint32) );
const char * data = tmp.constData();
instanceId = (quint32)*data;
@@ -289,20 +291,16 @@ void SingleApplicationPrivate::slotConnectionEstablished()
256
);
tmp = socket->read( checksum.length() );
- if( checksum != tmp ) {
- invalidConnection = true;
- }
- } else {
- invalidConnection = true;
+ if( checksum == tmp )
+ break; // Otherwise set to invalid connection (next line)
+ }
+ default:
+ connectionType = '\0'; // Invalid connection
}
- } else {
- invalidConnection = true;
}
- } else {
- invalidConnection = true;
}
- if( invalidConnection ) {
+ if( connectionType == '\0' ) {
socket->close();
delete socket;
return;