diff options
| author | Evgeny <wadealer@gmail.com> | 2017-02-22 16:27:48 +0300 | 
|---|---|---|
| committer | Itay Grudev <itay-grudev@users.noreply.github.com> | 2017-02-22 13:27:48 +0000 | 
| commit | d561026d838befa7a874dbb1212cf2a21609701f (patch) | |
| tree | 25da14d77ee77ca482f34bc06fc1a7b5361010d8 | |
| parent | Removed version number from README.md (diff) | |
| download | singleapplication-d561026d838befa7a874dbb1212cf2a21609701f.tar.xz | |
Remove magic chars from code - use more readable code style (#28)
| -rw-r--r-- | singleapplication.cpp | 30 | 
1 files changed, 17 insertions, 13 deletions
diff --git a/singleapplication.cpp b/singleapplication.cpp index d178d98..ef7998a 100644 --- a/singleapplication.cpp +++ b/singleapplication.cpp @@ -45,6 +45,11 @@  #include "singleapplication.h"  #include "singleapplication_p.h" +static const char NewInstance = 'N'; +static const char SecondaryInstance = 'S'; +static const char Reconnect =  'R'; +static const char InvalidConnection = '\0'; +  SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr ) : q_ptr( q_ptr ) {      server = nullptr;      socket = nullptr; @@ -265,7 +270,7 @@ void SingleApplicationPrivate::slotConnectionEstablished()      QLocalSocket *nextConnSocket = server->nextPendingConnection();      // Verify that the new connection follows the SingleApplication protocol -    char connectionType = '\0'; // Invalid connection +    char connectionType = InvalidConnection;      quint32 instanceId;      QByteArray initMsg, tmp;      if( nextConnSocket->waitForReadyRead( 100 ) ) { @@ -273,13 +278,12 @@ void SingleApplicationPrivate::slotConnectionEstablished()          // Verify that the socket data start with blockServerName          if( tmp == blockServerName.toLatin1() ) {              initMsg = tmp; -            // Verify that the next character is N/S/R (connection type) -            // Stands for New Instance/Secondary Instance/Reconnect              connectionType = nextConnSocket->read( 1 )[0]; +              switch( connectionType ) { -            case 'N': -            case 'S': -            case 'R': +            case NewInstance: +            case SecondaryInstance: +            case Reconnect:              {                  initMsg += connectionType;                  tmp = nextConnSocket->read( sizeof(quint32) ); @@ -296,12 +300,12 @@ void SingleApplicationPrivate::slotConnectionEstablished()                      break; // Otherwise set to invalid connection (next line)              }              default: -                connectionType = '\0'; // Invalid connection +                connectionType = InvalidConnection;              }          }      } -    if( connectionType == '\0' ) { +    if( connectionType == InvalidConnection ) {          nextConnSocket->close();          delete nextConnSocket;          return; @@ -325,8 +329,8 @@ void SingleApplicationPrivate::slotConnectionEstablished()          }      ); -    if( connectionType == 'N' || ( -            connectionType == 'S' && +    if( connectionType == NewInstance || ( +            connectionType == SecondaryInstance &&              options & SingleApplication::Mode::SecondaryNotification          )      ) { @@ -402,7 +406,7 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda                  d->instanceNumber = inst->secondary;                  d->startSecondary();                  if( d->options & Mode::SecondaryNotification ) { -                    d->connectToPrimary( timeout, 'S' ); +                    d->connectToPrimary( timeout, SecondaryInstance );                  }                  d->memory->unlock();                  return; @@ -412,7 +416,7 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda          }      } -    d->connectToPrimary( timeout, 'N' ); +    d->connectToPrimary( timeout, NewInstance );      delete d;      ::exit( EXIT_SUCCESS );  } @@ -452,7 +456,7 @@ bool SingleApplication::sendMessage( QByteArray message, int timeout )      if( isPrimary() ) return false;      // Make sure the socket is connected -    d->connectToPrimary( timeout, 'R' ); +    d->connectToPrimary( timeout,  Reconnect );      d->socket->write( message );      bool dataWritten = d->socket->flush();  | 
