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authorFrancis Giraldeau <francis.giraldeau@gmail.com>2018-09-10 17:35:38 -0400
committerItay Grudev <itay-grudev@users.noreply.github.com>2018-09-10 22:35:38 +0100
commit0db27016b0470b989f4fa114ae9dde5aa2a325fa (patch)
treed6ef50e1ee112a5e9110f36c28b58ea627f70859 /LICENSE
parentv3.0.12a Removed custom signal handling. (diff)
downloadsingleapplication-0db27016b0470b989f4fa114ae9dde5aa2a325fa.tar.xz
Async socket processing (#49)3.0.13a
* Process socket events asynchronously Avoid blocking the event loop using waitForReadyRead(). Instead, process the initialization in two phases. It was necessary to add a map to keep track of the state of the initial message processing Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca> * Fix undefined variable on Windows The timout variable does not exists in this scope, we can safely remove the Q_UNUSED. Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca> * Fix validation logic of initial message I modified the logic to a positive value, but the modification was incomplete and caused the initial message to be incorrectly considered as invalid. Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca> * Use the proper socket when receiving message The socket variable is a class member, but we really want to use nextConnSocket when receiving the message in the lambda. Signed-off-by: Francis Giraldeau <francis.giraldeau@nrc-cnrc.gc.ca>
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