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#pragma once
#include <types.h>
#include "idt.h"
#include "vmm.h"
class Scheduler : public InterruptHandler {
public:
struct task {
cpu_state_t* cpu = nullptr;
vmm* mm = nullptr;
task() = default;
task(uint8_t* stack, void (*entry)(), uint16_t cs);
};
Scheduler(uint16_t cs);
[[nodiscard]] uint16_t add_task(task);
[[nodiscard]] cpu_state_t* trigger(cpu_state_t*) override;
private:
};
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