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/*
* Interrupt Service Routines
*/
#include "idt.h"
#include "sys/control.h"
#include <stdio.h>
__attribute__((interrupt)) void
abort_handler(struct interrupt_frame *frame)
{
printf("### system abort ###\n");
printf("# ip: %x cs=%x\n", frame->ip, frame->cs);
printf("# sp: %x ss=%x\n", frame->sp, frame->ss);
printf("# flags: %x\n", frame->flags);
abort();
}
__attribute__((interrupt)) void
syscall_handler(__attribute__((unused)) struct interrupt_frame *frame)
{
unsigned int n;
__asm__("mov %%eax, %0" : "=r"(n));
printf("syscall %x\n, n");
abort();
}
void pic_clear(unsigned char irq);
__attribute__((interrupt)) void
irq0x00(__attribute__((unused)) struct interrupt_frame *frame)
{
pic_clear(0x00);
}
extern void ps2_keyboard_irq_handler();
__attribute__((interrupt)) void
irq0x01(__attribute__((unused)) struct interrupt_frame *frame)
{
ps2_keyboard_irq_handler();
pic_clear(0x01);
}
extern void mouse_packet();
__attribute__((interrupt)) void
irq0x0c(__attribute__((unused)) struct interrupt_frame *frame)
{
mouse_packet();
pic_clear(0x0c);
}
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