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Diffstat (limited to 'src/common/dwarf/dwarf2reader.h')
-rw-r--r-- | src/common/dwarf/dwarf2reader.h | 392 |
1 files changed, 392 insertions, 0 deletions
diff --git a/src/common/dwarf/dwarf2reader.h b/src/common/dwarf/dwarf2reader.h new file mode 100644 index 00000000..eb9dc319 --- /dev/null +++ b/src/common/dwarf/dwarf2reader.h @@ -0,0 +1,392 @@ +// Copyright 2006 Google Inc. All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// This file contains definitions related to the DWARF2/3 reader and +// it's handler interfaces. +// The DWARF2/3 specification can be found at +// http://dwarf.freestandards.org and should be considered required +// reading if you wish to modify the implementation. +// Only a cursory attempt is made to explain terminology that is +// used here, as it is much better explained in the standard documents +#ifndef COMMON_DWARF_DWARF2READER_H__ +#define COMMON_DWARF_DWARF2READER_H__ + +#include <list> +#include <map> +#include <string> +#include <utility> +#include <vector> + +#include "common/dwarf/dwarf2enums.h" +#include "common/dwarf/types.h" + +using namespace std; + +namespace dwarf2reader { +struct LineStateMachine; +class ByteReader; +class Dwarf2Handler; +class LineInfoHandler; + +// This maps from a string naming a section to a pair containing a +// the data for the section, and the size of the section. +typedef map<string, pair<const char*, uint64> > SectionMap; +typedef list<pair<enum DwarfAttribute, enum DwarfForm> > AttributeList; +typedef AttributeList::iterator AttributeIterator; +typedef AttributeList::const_iterator ConstAttributeIterator; + +struct LineInfoHeader { + uint64 total_length; + uint16 version; + uint64 prologue_length; + uint8 min_insn_length; // insn stands for instructin + bool default_is_stmt; // stmt stands for statement + int8 line_base; + uint8 line_range; + uint8 opcode_base; + // Use a pointer so that signalsafe_addr2line is able to use this structure + // without heap allocation problem. + vector<unsigned char> *std_opcode_lengths; +}; + +class LineInfo { + public: + + // Initializes a .debug_line reader. Buffer and buffer length point + // to the beginning and length of the line information to read. + // Reader is a ByteReader class that has the endianness set + // properly. + LineInfo(const char* buffer_, uint64 buffer_length, + ByteReader* reader, LineInfoHandler* handler); + + virtual ~LineInfo() { + if (header_.std_opcode_lengths) { + delete header_.std_opcode_lengths; + } + } + + // Start processing line info, and calling callbacks in the handler. + // Consumes the line number information for a single compilation unit. + // Returns the number of bytes processed. + uint64 Start(); + + // Process a single line info opcode at START using the state + // machine at LSM. Return true if we should define a line using the + // current state of the line state machine. Place the length of the + // opcode in LEN. + // If LSM_PASSES_PC is non-NULL, this function also checks if the lsm + // passes the address of PC. In other words, LSM_PASSES_PC will be + // set to true, if the following condition is met. + // + // lsm's old address < PC <= lsm's new address + static bool ProcessOneOpcode(ByteReader* reader, + LineInfoHandler* handler, + const struct LineInfoHeader &header, + const char* start, + struct LineStateMachine* lsm, + size_t* len, + uintptr_t pc, + bool *lsm_passes_pc); + + private: + // Reads the DWARF2/3 header for this line info. + void ReadHeader(); + + // Reads the DWARF2/3 line information + void ReadLines(); + + // The associated handler to call processing functions in + LineInfoHandler* handler_; + + // The associated ByteReader that handles endianness issues for us + ByteReader* reader_; + + // A DWARF2/3 line info header. This is not the same size as + // in the actual file, as the one in the file may have a 32 bit or + // 64 bit lengths + + struct LineInfoHeader header_; + + // buffer is the buffer for our line info, starting at exactly where + // the line info to read is. after_header is the place right after + // the end of the line information header. + const char* buffer_; + uint64 buffer_length_; + const char* after_header_; +}; + +// This class is the main interface between the line info reader and +// the client. The virtual functions inside this get called for +// interesting events that happen during line info reading. The +// default implementation does nothing + +class LineInfoHandler { + public: + LineInfoHandler() { } + + virtual ~LineInfoHandler() { } + + // Called when we define a directory. NAME is the directory name, + // DIR_NUM is the directory number + virtual void DefineDir(const string& name, uint32 dir_num) { } + + // Called when we define a filename. NAME is the filename, FILE_NUM + // is the file number which is -1 if the file index is the next + // index after the last numbered index (this happens when files are + // dynamically defined by the line program), DIR_NUM is the + // directory index for the directory name of this file, MOD_TIME is + // the modification time of the file, and LENGTH is the length of + // the file + virtual void DefineFile(const string& name, int32 file_num, + uint32 dir_num, uint64 mod_time, + uint64 length) { } + + // Called when the line info reader has a new line, address pair + // ready for us. ADDRESS is the address of the code, FILE_NUM is + // the file number containing the code, LINE_NUM is the line number in + // that file for the code, and COLUMN_NUM is the column number the code + // starts at, if we know it (0 otherwise). + virtual void AddLine(uint64 address, uint32 file_num, uint32 line_num, + uint32 column_num) { } +}; + +// The base of DWARF2/3 debug info is a DIE (Debugging Information +// Entry. +// DWARF groups DIE's into a tree and calls the root of this tree a +// "compilation unit". Most of the time, their is one compilation +// unit in the .debug_info section for each file that had debug info +// generated. +// Each DIE consists of + +// 1. a tag specifying a thing that is being described (ie +// DW_TAG_subprogram for functions, DW_TAG_variable for variables, etc +// 2. attributes (such as DW_AT_location for location in memory, +// DW_AT_name for name), and data for each attribute. +// 3. A flag saying whether the DIE has children or not + +// In order to gain some amount of compression, the format of +// each DIE (tag name, attributes and data forms for the attributes) +// are stored in a separate table called the "abbreviation table". +// This is done because a large number of DIEs have the exact same tag +// and list of attributes, but different data for those attributes. +// As a result, the .debug_info section is just a stream of data, and +// requires reading of the .debug_abbrev section to say what the data +// means. + +// As a warning to the user, it should be noted that the reason for +// using absolute offsets from the beginning of .debug_info is that +// DWARF2/3 support referencing DIE's from other DIE's by their offset +// from either the current compilation unit start, *or* the beginning +// of the .debug_info section. This means it is possible to reference +// a DIE in one compilation unit from a DIE in another compilation +// unit. This style of reference is usually used to eliminate +// duplicated information that occurs across compilation +// units, such as base types, etc. GCC 3.4+ support this with +// -feliminate-dwarf2-dups. Other toolchains will sometimes do +// duplicate elimination in the linker. + +class CompilationUnit { + public: + + // Initialize a compilation unit. This requires a map of sections, + // the offset of this compilation unit in the debug_info section, a + // ByteReader, and a Dwarf2Handler class to call callbacks in. + CompilationUnit(const SectionMap& sections, uint64 offset, + ByteReader* reader, Dwarf2Handler* handler); + virtual ~CompilationUnit() { + if (abbrevs_) delete abbrevs_; + } + + // Begin reading a Dwarf2 compilation unit, and calling the + // callbacks in the Dwarf2Handler + // Return the offset of the end of the compilation unit - the passed + // in offset. + uint64 Start(); + + private: + + // This struct represents a single DWARF2/3 abbreviation + // The abbreviation tells how to read a DWARF2/3 DIE, and consist of a + // tag and a list of attributes, as well as the data form of each attribute. + struct Abbrev { + uint32 number; + enum DwarfTag tag; + bool has_children; + AttributeList attributes; + }; + + // A DWARF2/3 compilation unit header. This is not the same size as + // in the actual file, as the one in the file may have a 32 bit or + // 64 bit length. + struct CompilationUnitHeader { + uint64 length; + uint16 version; + uint64 abbrev_offset; + uint8 address_size; + } header_; + + // Reads the DWARF2/3 header for this compilation unit. + void ReadHeader(); + + // Reads the DWARF2/3 abbreviations for this compilation unit + void ReadAbbrevs(); + + // Processes a single DIE for this compilation unit and return a new + // pointer just past the end of it + const char* ProcessDIE(uint64 dieoffset, + const char* start, + const Abbrev& abbrev); + + // Processes a single attribute and return a new pointer just past the + // end of it + const char* ProcessAttribute(uint64 dieoffset, + const char* start, + enum DwarfAttribute attr, + enum DwarfForm form); + + // Processes all DIEs for this compilation unit + void ProcessDIEs(); + + // Skips the die with attributes specified in ABBREV starting at + // START, and return the new place to position the stream to. + const char* SkipDIE(const char* start, + const Abbrev& abbrev); + + // Skips the attribute starting at START, with FORM, and return the + // new place to position the stream to. + const char* SkipAttribute(const char* start, + enum DwarfForm form); + + // Offset from section start is the offset of this compilation unit + // from the beginning of the .debug_info section. + uint64 offset_from_section_start_; + + // buffer is the buffer for our CU, starting at .debug_info + offset + // passed in from constructor. + // after_header points to right after the compilation unit header. + const char* buffer_; + uint64 buffer_length_; + const char* after_header_; + + // The associated ByteReader that handles endianness issues for us + ByteReader* reader_; + + // The map of sections in our file to buffers containing their data + const SectionMap& sections_; + + // The associated handler to call processing functions in + Dwarf2Handler* handler_; + + // Set of DWARF2/3 abbreviations for this compilation unit. Indexed + // by abbreviation number, which means that abbrevs_[0] is not + // valid. + vector<Abbrev>* abbrevs_; + + // String section buffer and length, if we have a string section. + // This is here to avoid doing a section lookup for strings in + // ProcessAttribute, which is in the hot path for DWARF2 reading. + const char* string_buffer_; + uint64 string_buffer_length_; +}; + +// This class is the main interface between the reader and the +// client. The virtual functions inside this get called for +// interesting events that happen during DWARF2 reading. +// The default implementation skips everything. + +class Dwarf2Handler { + public: + Dwarf2Handler() { } + + virtual ~Dwarf2Handler() { } + + // Start to process a compilation unit at OFFSET from the beginning of the + // debug_info section. Return false if you would like + // to skip this compilation unit. + virtual bool StartCompilationUnit(uint64 offset, uint8 address_size, + uint8 offset_size, uint64 cu_length, + uint8 dwarf_version) { return false; } + + // Start to process a DIE at OFFSET from the beginning of the + // debug_info section. Return false if you would like to skip this + // DIE. + virtual bool StartDIE(uint64 offset, enum DwarfTag tag, + const AttributeList& attrs) { return false; } + + // Called when we have an attribute with unsigned data to give to + // our handler. The attribute is for the DIE at OFFSET from the + // beginning of compilation unit, has a name of ATTR, a form of + // FORM, and the actual data of the attribute is in DATA. + virtual void ProcessAttributeUnsigned(uint64 offset, + enum DwarfAttribute attr, + enum DwarfForm form, + uint64 data) { } + + // Called when we have an attribute with signed data to give to + // our handler. The attribute is for the DIE at OFFSET from the + // beginning of compilation unit, has a name of ATTR, a form of + // FORM, and the actual data of the attribute is in DATA. + virtual void ProcessAttributeSigned(uint64 offset, + enum DwarfAttribute attr, + enum DwarfForm form, + int64 data) { } + + // Called when we have an attribute with a buffer of data to give to + // our handler. The attribute is for the DIE at OFFSET from the + // beginning of compilation unit, has a name of ATTR, a form of + // FORM, and the actual data of the attribute is in DATA, and the + // length of the buffer is LENGTH. The buffer is owned by the + // caller, not the callee, and may not persist for very long. If + // you want the data to be available later, it needs to be copied. + virtual void ProcessAttributeBuffer(uint64 offset, + enum DwarfAttribute attr, + enum DwarfForm form, + const char* data, + uint64 len) { } + + // Called when we have an attribute with string data to give to + // our handler. The attribute is for the DIE at OFFSET from the + // beginning of compilation unit, has a name of ATTR, a form of + // FORM, and the actual data of the attribute is in DATA. + virtual void ProcessAttributeString(uint64 offset, + enum DwarfAttribute attr, + enum DwarfForm form, + const string& data) { } + + // Called when finished processing the DIE at OFFSET. + // Because DWARF2/3 specifies a tree of DIEs, you may get starts + // before ends of the previous DIE, as we process children before + // ending the parent. + virtual void EndDIE(uint64 offset) { } + +}; + + +} // namespace dwarf2reader + +#endif // UTIL_DEBUGINFO_DWARF2READER_H__ |