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-rw-r--r--src/common/linux/dump_symbols.h15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/common/linux/dump_symbols.h b/src/common/linux/dump_symbols.h
index 1f204cba..eaddd8b2 100644
--- a/src/common/linux/dump_symbols.h
+++ b/src/common/linux/dump_symbols.h
@@ -62,21 +62,28 @@ struct DumpOptions {
// If OBJ_FILE has been stripped but contains a .gnu_debuglink section,
// then look for the debug file in DEBUG_DIRS.
// SYMBOL_DATA allows limiting the type of symbol data written.
-bool WriteSymbolFile(const string &obj_file,
+bool WriteSymbolFile(const string &load_path,
+ const string &obj_file,
+ const string &obj_os,
const std::vector<string>& debug_dirs,
const DumpOptions& options,
std::ostream &sym_stream);
// Read the selected object file's debugging information, and write out the
// header only to |stream|. Return true on success; if an error occurs, report
-// it and return false.
-bool WriteSymbolFileHeader(const string& obj_file,
+// it and return false. |obj_file| becomes the MODULE file name and |obj_os|
+// becomes the MODULE operating system.
+bool WriteSymbolFileHeader(const string& load_path,
+ const string& obj_file,
+ const string& obj_os,
std::ostream &sym_stream);
// As above, but simply return the debugging information in MODULE
// instead of writing it to a stream. The caller owns the resulting
// Module object and must delete it when finished.
-bool ReadSymbolData(const string& obj_file,
+bool ReadSymbolData(const string& load_path,
+ const string& obj_file,
+ const string& obj_os,
const std::vector<string>& debug_dirs,
const DumpOptions& options,
Module** module);