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-rw-r--r--src/google_breakpad/processor/source_line_resolver_base.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/google_breakpad/processor/source_line_resolver_base.h b/src/google_breakpad/processor/source_line_resolver_base.h
index c720b0c3..fea1657c 100644
--- a/src/google_breakpad/processor/source_line_resolver_base.h
+++ b/src/google_breakpad/processor/source_line_resolver_base.h
@@ -64,36 +64,36 @@ class SourceLineResolverBase : public SourceLineResolverInterface {
// LoadMap() method.
// Place dynamically allocated heap buffer in symbol_data. Caller has the
// ownership of the buffer, and should call delete [] to free the buffer.
- static bool ReadSymbolFile(const string &file_name,
- char **symbol_data,
- size_t *symbol_data_size);
+ static bool ReadSymbolFile(const string& file_name,
+ char** symbol_data,
+ size_t* symbol_data_size);
protected:
// Users are not allowed create SourceLineResolverBase instance directly.
- SourceLineResolverBase(ModuleFactory *module_factory);
+ SourceLineResolverBase(ModuleFactory* module_factory);
virtual ~SourceLineResolverBase();
// Virtual methods inherited from SourceLineResolverInterface.
- virtual bool LoadModule(const CodeModule *module, const string &map_file);
- virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
- const string &map_buffer);
- virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
- char *memory_buffer,
+ virtual bool LoadModule(const CodeModule* module, const string& map_file);
+ virtual bool LoadModuleUsingMapBuffer(const CodeModule* module,
+ const string& map_buffer);
+ virtual bool LoadModuleUsingMemoryBuffer(const CodeModule* module,
+ char* memory_buffer,
size_t memory_buffer_size);
virtual bool ShouldDeleteMemoryBufferAfterLoadModule();
- virtual void UnloadModule(const CodeModule *module);
- virtual bool HasModule(const CodeModule *module);
- virtual bool IsModuleCorrupt(const CodeModule *module);
- virtual void FillSourceLineInfo(StackFrame *frame);
- virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
- virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
+ virtual void UnloadModule(const CodeModule* module);
+ virtual bool HasModule(const CodeModule* module);
+ virtual bool IsModuleCorrupt(const CodeModule* module);
+ virtual void FillSourceLineInfo(StackFrame* frame);
+ virtual WindowsFrameInfo* FindWindowsFrameInfo(const StackFrame* frame);
+ virtual CFIFrameInfo* FindCFIFrameInfo(const StackFrame* frame);
// Nested structs and classes.
struct Line;
struct Function;
struct PublicSymbol;
struct CompareString {
- bool operator()(const string &s1, const string &s2) const;
+ bool operator()(const string& s1, const string& s2) const;
};
// Module is an interface for an in-memory symbol file.
class Module;
@@ -101,18 +101,18 @@ class SourceLineResolverBase : public SourceLineResolverInterface {
// All of the modules that are loaded.
typedef map<string, Module*, CompareString> ModuleMap;
- ModuleMap *modules_;
+ ModuleMap* modules_;
// The loaded modules that were detecting to be corrupt during load.
typedef set<string, CompareString> ModuleSet;
- ModuleSet *corrupt_modules_;
+ ModuleSet* corrupt_modules_;
// All of heap-allocated buffers that are owned locally by resolver.
typedef std::map<string, char*, CompareString> MemoryMap;
- MemoryMap *memory_buffers_;
+ MemoryMap* memory_buffers_;
// Creates a concrete module at run-time.
- ModuleFactory *module_factory_;
+ ModuleFactory* module_factory_;
private:
// ModuleFactory needs to have access to protected type Module.