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+// Copyright (c) 2013 Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// stackwalker_ppc64.cc: ppc64-specific stackwalker.
+//
+// See stackwalker_ppc64.h for documentation.
+
+
+#include "processor/stackwalker_ppc64.h"
+#include "google_breakpad/processor/call_stack.h"
+#include "google_breakpad/processor/memory_region.h"
+#include "google_breakpad/processor/stack_frame_cpu.h"
+#include "processor/logging.h"
+
+#include <stdio.h>
+
+namespace google_breakpad {
+
+
+StackwalkerPPC64::StackwalkerPPC64(const SystemInfo* system_info,
+ const MDRawContextPPC64* context,
+ MemoryRegion* memory,
+ const CodeModules* modules,
+ StackFrameSymbolizer* resolver_helper)
+ : Stackwalker(system_info, memory, modules, resolver_helper),
+ context_(context) {
+}
+
+
+StackFrame* StackwalkerPPC64::GetContextFrame() {
+ if (!context_) {
+ BPLOG(ERROR) << "Can't get context frame without context";
+ return NULL;
+ }
+
+ StackFramePPC64* frame = new StackFramePPC64();
+
+ // The instruction pointer is stored directly in a register, so pull it
+ // straight out of the CPU context structure.
+ frame->context = *context_;
+ frame->context_validity = StackFramePPC64::CONTEXT_VALID_ALL;
+ frame->trust = StackFrame::FRAME_TRUST_CONTEXT;
+ frame->instruction = frame->context.srr0;
+
+ return frame;
+}
+
+
+StackFrame* StackwalkerPPC64::GetCallerFrame(const CallStack* stack) {
+ if (!memory_ || !stack) {
+ BPLOG(ERROR) << "Can't get caller frame without memory or stack";
+ return NULL;
+ }
+
+ // The instruction pointers for previous frames are saved on the stack.
+ // The typical ppc64 calling convention is for the called procedure to store
+ // its return address in the calling procedure's stack frame at 8(%r1),
+ // and to allocate its own stack frame by decrementing %r1 (the stack
+ // pointer) and saving the old value of %r1 at 0(%r1). Because the ppc64 has
+ // no hardware stack, there is no distinction between the stack pointer and
+ // frame pointer, and what is typically thought of as the frame pointer on
+ // an x86 is usually referred to as the stack pointer on a ppc64.
+
+ StackFramePPC64* last_frame = static_cast<StackFramePPC64*>(
+ stack->frames()->back());
+
+ // A caller frame must reside higher in memory than its callee frames.
+ // Anything else is an error, or an indication that we've reached the
+ // end of the stack.
+ uint64_t stack_pointer;
+ if (!memory_->GetMemoryAtAddress(last_frame->context.gpr[1],
+ &stack_pointer) ||
+ stack_pointer <= last_frame->context.gpr[1]) {
+ return NULL;
+ }
+
+ // Mac OS X/Darwin gives 1 as the return address from the bottom-most
+ // frame in a stack (a thread's entry point). I haven't found any
+ // documentation on this, but 0 or 1 would be bogus return addresses,
+ // so check for them here and return false (end of stack) when they're
+ // hit to avoid having a phantom frame.
+ uint64_t instruction;
+ if (!memory_->GetMemoryAtAddress(stack_pointer + 16, &instruction) ||
+ instruction <= 1) {
+ return NULL;
+ }
+
+ StackFramePPC64* frame = new StackFramePPC64();
+
+ frame->context = last_frame->context;
+ frame->context.srr0 = instruction;
+ frame->context.gpr[1] = stack_pointer;
+ frame->context_validity = StackFramePPC64::CONTEXT_VALID_SRR0 |
+ StackFramePPC64::CONTEXT_VALID_GPR1;
+ frame->trust = StackFrame::FRAME_TRUST_FP;
+
+ // frame->context.srr0 is the return address, which is one instruction
+ // past the branch that caused us to arrive at the callee. Set
+ // frame_ppc64->instruction to eight less than that. Since all ppc64
+ // instructions are 8 bytes wide, this is the address of the branch
+ // instruction. This allows source line information to match up with the
+ // line that contains a function call. Callers that require the exact
+ // return address value may access the context.srr0 field of StackFramePPC64.
+ frame->instruction = frame->context.srr0 - 8;
+
+ return frame;
+}
+
+
+} // namespace google_breakpad