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// Copyright (c) 2009, Google Inc. -*- mode: c++ -*-
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// module.h: defines google_breakpad::Module, for writing breakpad symbol files
#ifndef COMMON_LINUX_MODULE_H__
#define COMMON_LINUX_MODULE_H__
#include <map>
#include <string>
#include <vector>
#include <cstdio>
#include "google_breakpad/common/breakpad_types.h"
namespace google_breakpad {
using std::string;
using std::vector;
using std::map;
// A Module represents the contents of a module, and supports methods
// for adding information produced by parsing STABS or DWARF data
// --- possibly both from the same file --- and then writing out the
// unified contents as a Breakpad-format symbol file.
class Module {
public:
// The type of addresses and sizes in a symbol table.
typedef u_int64_t Address;
struct File;
struct Function;
struct Line;
// Addresses appearing in File, Function, and Line structures are
// absolute, not relative to the the module's load address. That
// is, if the module were loaded at its nominal load address, the
// addresses would be correct.
// A source file.
struct File {
// The name of the source file.
string name_;
// The file's source id. The Write member function clears this
// field and assigns source ids a fresh, so any value placed here
// before calling Write will be lost.
int source_id_;
};
// A function.
struct Function {
// For sorting by address. (Not style-guide compliant, but it's
// stupid not to put this in the struct.)
static bool CompareByAddress(const Function *x, const Function *y) {
return x->address_ < y->address_;
}
// The function's name.
string name_;
// The start address and length of the function's code.
Address address_, size_;
// The function's parameter size.
Address parameter_size_;
// Source lines belonging to this function, sorted by increasing
// address.
vector<Line> lines_;
};
// A source line.
struct Line {
// For sorting by address. (Not style-guide compliant, but it's
// stupid not to put this in the struct.)
static bool CompareByAddress(const Module::Line &x, const Module::Line &y) {
return x.address_ < y.address_;
}
Address address_, size_; // The address and size of the line's code.
File *file_; // The source file.
int number_; // The source line number.
};
// Create a new module with the given name, operating system,
// architecture, and ID string.
Module(const string &name, const string &os, const string &architecture,
const string &id);
~Module();
// Set the module's load address to LOAD_ADDRESS; addresses given
// for functions and lines will be written to the Breakpad symbol
// file as offsets from this address. Construction initializes this
// module's load address to zero: addresses written to the symbol
// file will be the same as they appear in the File and Line
// structures.
void SetLoadAddress(Address load_address);
// Add FUNCTION to the module.
// This module owns all Function objects added with this function:
// destroying the module destroys them as well.
void AddFunction(Function *function);
// Add all the functions in [BEGIN,END) to the module.
// This module owns all Function objects added with this function:
// destroying the module destroys them as well.
void AddFunctions(vector<Function *>::iterator begin,
vector<Function *>::iterator end);
// If this module has a file named NAME, return a pointer to it. If
// it has none, then create one and return a pointer to the new
// file. This module owns all File objects created using these
// functions; destroying the module destroys them as well.
File *FindFile(const string &name);
File *FindFile(const char *name);
// If this module has a file named NAME, return a pointer to it.
// Otherwise, return NULL.
File *FindExistingFile(const string &name);
// Insert pointers to the functions added to this module at I in
// VEC. (Since this is effectively a copy of the function list, this
// is mostly useful for testing; other uses should probably get a
// more appropriate interface.)
void GetFunctions(vector<Function *> *vec, vector<Function *>::iterator i);
// Clear VEC and fill it with pointers to the Files added to this
// module, sorted by name. (Since this is effectively a copy of the
// function list, this is mostly useful for testing; other uses
// should probably get a more appropriate interface.)
void GetFiles(vector<File *> *vec);
// Find those files in this module that are actually referred to by
// functions' line number data, and assign them source id numbers.
// Set the source id numbers for all other files --- unused by the
// source line data --- to -1. We do this before writing out the
// symbol file, at which point we omit any unused files.
void AssignSourceIds();
// Call AssignSourceIds, and write this module to STREAM in the
// breakpad symbol format. Return true if all goes well, or false if
// an error occurs. This method writes out:
// - a header based on the values given to the constructor,
// - the source files added via FindFile, and finally
// - the functions added via AddFunctions, each with its lines.
// Addresses in the output are all relative to the load address
// established by SetLoadAddress.
bool Write(FILE *stream);
private:
// Report an error that has occurred writing the symbol file, using
// errno to find the appropriate cause. Return false.
static bool ReportError();
// Module header entries.
string name_, os_, architecture_, id_;
// The module's nominal load address. Addresses for functions and
// lines are absolute, assuming the module is loaded at this
// address.
Address load_address_;
// Relation for maps whose keys are strings shared with some other
// structure.
struct CompareStringPtrs {
bool operator()(const string *x, const string *y) { return *x < *y; };
};
// A map from filenames to File structures. The map's keys are
// pointers to the Files' names.
typedef map<const string *, File *, CompareStringPtrs> FileByNameMap;
// The module owns all the files and functions that have been added
// to it; destroying the module frees the Files and Functions these
// point to.
FileByNameMap files_; // This module's source files.
vector<Function *> functions_; // This module's functions.
};
} // namespace google_breakpad
#endif // COMMON_LINUX_MODULE_H__
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